Michele Haiken is a literacy teacher at Rye Middle School and an adjunct professor at Manhattanville College. She is also a frequent speaker and a contributor to the ISTE book Teaching Literacy in the Digital Age. For Gamify Literacy, HAiken collaborated with a range of game and literacy experts, including top game developers, teachers, librarians and technology coordinators.
"An excellent read for any teachers who are looking for ways to
spice up their classroom, or for any tech coaches who are looking
for ideas to use with the teachers they serve. If you're looking
for a solid collection of practical ideas for incorporating
elements of gamification into your classroom and curriculum, this
book is definitely worth checking out." -- Michael Karlin, EdTech
Roundup
"This text will inform and spark ideas. VERDICT: Purchase where
educators and teacher librarians are interested in gamifying
classrooms and curricula." -- School Library Journal
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