Warehouse Stock Clearance Sale

Grab a bargain today!


Interactive GPU-based Visualization of Large Dynamic Particle Data
By

Rating

Product Description
Product Details

Table of Contents

  • Acknowledgments
  • Figure Credits
  • Introduction
  • History
  • GPU-based Glyph Ray Casting
  • Acceleration Strategies
  • Data Structures
  • Efficient Nearest Neighbor Search on the GPU
  • Improved Visual Quality
  • Application-driven Abstractions
  • Summary and Outlook
  • Bibliography
  • Authors' Biographies

About the Author

Martin Falk is an assistant lecturer in the Scientific Visualization Group at Link�ping University. He received his Ph.D. degree (Dr. rer. nat.) from the University of Stuttgart in 2013. His research interests are volume rendering, visualizations in the context of systems biology, large spatio-temporal data, glyph-based rendering, and GPU-based simulations. He is the main developer and software architect of the visualization tool CellVis [Falk et al., 2013b] for particle-based data in systems biology. Sebastian Grottel received his Ph.D. in computer science (Dr. rer. nat.) at the University of Stuttgart, Germany, at the Visualization Research Center (VISUS). Since 2012, he is a postdoctoral researcher at the Chair for Computer Graphics and Visualization at the TU Dresden, Germany. His research interests include high performance graphics for scientific visualization of dynamic data. He is the main developer and software architect of the visualization framework MegaMol [Grottel et al., 2015] for particle-based data. Michael Krone is a postdoctoral researcher at the Visualization Research Center of the University of Stuttgart (VISUS). He received his Ph.D. computer science (Dr. rer. nat.) in 2015 from the University of Stuttgart, Germany. His main research interest lies in biomolecular visualization and visual analysis for structural biology including molecular graphics, particle-based rendering, and GPU-accelerated computing. Guido Reina is a postdoctoral researcher at the Visualization Research Center of the University of Stuttgart (VISUS). He received his Ph.D. in computer science (Dr. rer. nat.) in 2008 from the University of Stuttgart, Germany. His research interests include large displays, particle-based rendering, and GPU-based methods in general. He is a principal investigator of the subproject Visualization of Systems with Large Numbers of Particles for the Collaborative Research Center (SFB) 716.

Ask a Question About this Product More...
 
Look for similar items by category
People also searched for
This title is unavailable for purchase as none of our regular suppliers have stock available. If you are the publisher, author or distributor for this item, please visit this link.

Back to top