In Assassin's Creed Revelations, master assassin Ezio Auditore walks in the footsteps of his legendary mentor, Altaïr, on a journey of discovery and revelation. It is a perilous path - one that will take Ezio to Constantinople, the heart of the Ottoman Empire, where a growing army of Templars threatens to destabilize the region. In addition to Ezio's award-winning story, the acclaimed online multiplayer experience returns, refined and expanded, with more modes, more maps and more characters that allow players to test their assassin skills against others from around the world. The latest chapter in the Assassin's Creed saga also includes revolutionary gameplay, allowing players to manipulate the construct of Desmond's memories and the Animus to decipher the mysteries of his past and gain insight into the future.
This game is a big let-down for my favored playstyle in AC. The best aspects of AC2 and Brotherhood have been cut out - where are the faction missions? Where are the Animus puzzles? Where is 'The Truth'? Where is the city rebuilding (sure, stores open and faction buildings get new banners, but buildings no longer truly get 'rebuilt' due to your input)? Hay bales but no horses - what's that all about? And all the cuts seem to have been made in order to make room for a hideously clunky Den Defense mini-game and the over-hyped but useless bomb crafting (two bomb types are all you ever need). Plus they added in more Desmond storyline - just what we always wanted (sarcasm) - and that part of the game is by far the most annoying part of any AC game - worse even than the first game's Desmond segments. Leonardo is missing (and sorely missed) and has been replaced by the bombmaker, who is well played but his role is small. Ezio's touching love interest in Brotherhood has been replaced by what can only be described as a bland and singularly boring librarian