Utilizing Rockstar's proprietary Rockstar Advanced Game Engine (RAGE), Red Dead Redemption features an open-world environment for players to explore, including frontier towns, rolling prairies teaming with wildlife, and perilous mountain passes - each packed with an endless flow of varied distractions. Along the way, players will experience the heat of gunfights and battles, meet a host of unique characters, struggle against the harshness of one of the worlds last remaining wildernesses, and ultimately pick their own precarious path through an epic story about the death of the Wild West and the gunslingers that inhabited it.
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Reviews
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Horses: +
I think they put a horse into a motion capture room and had him run around. In Assassins Creed II the horse was a good way to get from town to town and the motion was pretty real. In Red Dead Redemption its super smooth an you feel like your out exploring the desert on a horse with no name... Kick your horse too much to get him to chase down that coach, you could be looking at a wild ride as he tries to buck you off. The longer you keep 1 horse the more stamina and other abilities it gets.
EDIT: I see they actually DID use a live horse to make the motion capture. It shows.
You can also ride stage coaches and trains. Or rob them, its up to you. See gameplay below.
Gunfighting: +
You are a real gunslinger in this game. To get prepped to get it I watched Young Guns [Blu-ray] and a couple of other westerns. This game matches the combat of say GTA and COD. Where you shoot someone matters, and it can affect your character in different ways too. Some of my opponents are gonna have a limp for a while at least.
Atmosphere: +
There are critters running all over as you ride through the desert landscape. It feels dusty, makes me want to wear a bandanna as I play. When you get low on cash you can kill and skin critters for a few coin. There are actually many ways that you can earn money in this game besides being a hard criminal.
World: +
So far its just massive. I can only compare it to the run from Commonlands to Qeynos in EQ. It seems to be fully explorable and I have found very few places I couldn't go. It really is huge. I have seen that someone said it was the biggest world ever done in a Rockstar game. Which is impressive considering that those games can go on forever. The land is great in that it hardly ever repeats as you ride. Matter of fact I haven't seen any textures or vistas that look the same. Maybe there are but they are so far apart that you wont notice it. An example of this is the train ride into the mountains in Uncharted 2.
Towns: +
Unlike GTA you wont have a huge city to run around. Out west these were small settlements and usually had only a couple of hundred people in them. Think about all the old wild west movies you have seen where there is maybe 10 shops and a few houses in the town directly. The way they did the towns is very endearing, because it makes it an immersion type of game experience.
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