Rachel Nabors got into interaction development and web standards after an award-winning career in web comics. She's worked with Mozilla, the W3C, and Microsoft, stewarding all things web animations from APIs, to browser tooling, to community. She put the "motion design" in design systems at Booking and Salesforce. Currently she works on documentation, learning resources, and community development on the React Core team at Facebook, keeping her close to her greatest loves: visual storytelling, helping people learn and thrive, and comp and rendering processes. Best of all: she still draws comics.
"If you can't justify the responsible use of animation to yourself, your team, and your stakeholders, all the technical expertise in the world is useless. This book explains the "why" of animation so you can pursue the "how" with confidence and clarity." -JUSTIN CONE"Rachel's easygoing style makes learning the science of animation both accessible and approachable. Not so much a "how-to" as a "why-to," Animation at Work is an invaluable resource for anyone working in the UI space." -AARON GUSTAFSON"Animation is too often seen as an afterthought, a nice-to-have relegated to the last leg of the development cycle. Animation at Work teaches you not just how to create thoughtful animations, but how to do so in a way that is modular and scalable-essential knowledge for anyone working with design systems. It's a clear and concise guide I didn't know I needed." -MINA MARKHAM
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