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Arduino Sketches
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Master programming Arduino with this hands-on guide Arduino Sketches is a practical guide to programming the increasingly popular microcontroller that brings gadgets to life. Accessible to tech-lovers at any level, this book provides expert instruction on Arduino programming and hands-on practice to test your skills. You'll find coverage of the various Arduino boards, detailed explanations of each standard library, and guidance on creating libraries from scratch ? plus practical examples that demonstrate the everyday use of the skills you're learning. Work on increasingly advanced programming projects, and gain more control as you learn about hardware-specific libraries and how to build your own. Take full advantage of the Arduino API, and learn the tips and tricks that will broaden your skillset. The Arduino development board comes with an embedded processor and sockets that allow you to quickly attach peripherals without tools or solders. It's easy to build, easy to program, and requires no specialized hardware. For the hobbyist, it's a dream come true ? especially as the popularity of this open-source project inspires even the major tech companies to develop compatible products. Arduino Sketches is a practical, comprehensive guide to getting the most out of your Arduino setup. You'll learn to: Communicate through Ethernet, WiFi, USB, Firmata, and Xbee Find, import, and update user libraries, and learn to create your own Master the Arduino Due, Esplora, Yun, and Robot boards for enhanced communication, signal-sending, and peripherals Play audio files, send keystrokes to a computer, control LED and cursor movement, and more This book presents the Arduino fundamentals in a way that helps you apply future additions to the Arduino language, providing a great foundation in this rapidly-growing project. If you're looking to explore Arduino programming, Arduino Sketches is the toolbox you need to get started.
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Table of Contents

Introduction xxix Part I Introduction to Arduino 1 Chapter 1 Introduction to Arduino 3 Chapter 2 Programming for the Arduino 25 Chapter 3 Electronics Basics 45 Part 2 Standard Libraries 63 Chapter 4 The Arduino Language 65 Chapter 5 Serial Communication 81 Chapter 6 EEPROM 101 Chapter 7 SPI 117 Chapter 8 Wire 133 Chapter 9 Ethernet 149 Chapter 10 WiFi 169 Chapter 11 LiquidCrystal 191 Chapter 12 SD 207 Chapter 13 TFT 225 Chapter 14 Servo 241 Chapter 15 Stepper 253 Chapter 16 Firmata 261 Chapter 17 GSM 271 Part III Device Specifi c Libraries 289 Chapter 18 Audio 291 Chapter 19 Scheduler 305 Chapter 20 USBHost 321 Chapter 21 Esplora 335 Chapter 22 Robot 345 Chapter 23 Bridge 361 Part IV User Libraries and Shields 375 Chapter 24 Importing Third-Party Libraries 377 Chapter 25 Creating Your Own Shield 391 Chapter 26 Creating Your Own Library 405 Index 429

About the Author

James A. Langbridge is a software consultant specializing inembedded systems and code optimization including bootl oader code,system initialization, and code optimization. He has a history inin robotics, mobile phones, and seismic detection systems, withover 10 years in the aviation, defense, industry and telecomsectors, and served as an R&D consultant for STMicroelectronics and Amtel. James has also been called upon totrain development teams and coach junior developers to theirmaximum potential.

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