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Introduction: "Why Would You Want to Do That?" Chapter 1 Another Pleasant Valley Saturday. Chapter 2 Alien Bases. Chapter 3 Lifting the Hood. Chapter 4 Location, Location, Location. Chapter 5 The Right to Assemble. Chapter 6 A Place to Stand, with Access to Tools. Chapter 7 Following Your Instructions. Chapter 8 Our Object All Sublime. Chapter 9 Bits, Flags, Branches, and Tables. Chapter 10 Dividing and Conquering. Chapter 11 Strings and Things. Chapter 12 Heading Out to C. Conclusion: Not the End, But Only the Beginning. Appenix A Partial x86 Instruction Set Reference. Appendix B Character Set Charts. Index.
Jeff Duntemann has been writing about computing for over thirty years, and is the author of numerous books on programming, wireless networking, and system administration. He has been a columnist in Dr. Dobb's Journal, and has edited well-known programming publications like PC Techniques and Visual Developer. After hours, he enjoys blogging, astronomy, amateur radio, and writing science fiction.