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C#: A Beginner's Guide
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Table of Contents

PART I: Programming Basics
Ch 1. Introduction to C# Coding and Debugging
Ch 2. Variables, Constants, Enumerations and Arrays
Ch 3. Numeric Operators and Basic Math Methods
Ch 4. Methods and Scope
Ch 5. Conditional Structures and Loops
Ch 6. String Manipulation
Ch 7. Date and Time Handling

PART II: Object-Oriented Programming
Ch 8. Class and Structs
Ch 9. Inheritance
Ch 10. Generic Types and Collections PART III: Advanced Structures
Ch 11. Delegates, Anonymous Functions and Events
Ch 12. Interfaces
Ch 13. Attributes
Ch 14. Operator Overloading PART IV: Data-Driven Development
Ch 15. Database Setup
Ch 16. The Entity Framework
Ch 17. LINQ to Entities - Query Syntax
Ch 18. LINQ to Entities - Method-Based Syntax
Ch 19. Traditional Database Development
Ch 20. Join Queries with LINQ to Entities
Ch 21. File Input Output
Ch 22. XML Handling
Ch 23. JSON Handling

About the Author

Pat McGee is the Lead Instructor and curriculum developer for the Software Systems Developer program at the British Columbia Institute of Technology. A former game programmer, McGee has co-authored books on Microsoft XNA Game Studio and is a recipient of Microsoft's Most Valuable Professional award for DirectX and XNA. You may contact the author at http://HandsOnCoding.Net.

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