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C++ Pocket Reference
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Table of Contents

Introduction Typographic Conventions Acknowledgments Compatibility with C Program Structure Startup Termination Header Files Source Files Preprocessor Directives Preprocessor Macros Fundamental Types bool char and wchar_t short, int, long float, double, long double Compound Types Enumerations Arrays Strings Pointers Pointers to Members References Class Types Type Conversions and Definitions Type Conversions Type Definitions Lexical Elements Comments Identifiers Reserved Words Literals Operators Expressions Scope Local Scope Class Scope Namespace Scope File Scope Other Scopes Enclosing Scopes Declarations Declaring Variables Declaring Functions Storage Classes Qualifiers Statements Expression Statements Null Statements Compound Statements Iteration Statements Selection Statements Jump Statements Namespaces using Declarations using Directives Unnamed Namespaces Classes, Structs, and Unions Declaring Objects Accessing Members Declaring Data Members Declaring Member Functions Access Levels for Members Friends Constructors Destructors Nested Declarations Forward Declarations Structs Unions Inheritance Constructors and Inheritance Destructors and Inheritance Virtual Member Functions Abstract Base Classes Access Levels for Inheritance Multiple Inheritance Virtual Base Classes Templates Template Classes Template Functions Overloading Overloading Functions Overloading Operators Memory Management Memory Allocation Memory Reclamation Casts and Runtime Type Information C-Style Casts Casts in C++ Runtime Type Information Exception Handling try throw catch Exception Specifications The C++ Standard Library The std Namespace C Standard Library Support C++ Standard Header Files I/O Streams

About the Author

Kyle Loudon is a software engineer at Matrix Semiconductor in Santa Clara, California, where he works with file systems and applications for memory chips. Prior to Matrix, Kyle developed platform software for embedded devices, including various wireless phones and the Apple iPod. He also led the graphical user interface group at Jeppesen Dataplan (now a part of Boeing), developed flight planning software, and created system software at IBM in the early 1990s. For the past several years, Kyle has taught object-oriented programming using C++ at the University of California, Santa Cruz Extension, and has worked with C++ since the beginning of its widespread use in 1990. Kyle is the author of Mastering Algorithms with C, also published by O'Reilly and Associates.

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