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Children of the Mind
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About the Author

Orson Scott Card is best known for his science fiction novel Ender's Game and it's many sequels that expand the Ender Universe into the far future and the near past. Those books are organized into the Ender Quintet, the five books that chronicle the life of Ender Wiggin; the Shadow Series, that follows on the novel Ender's Shadow and are set on Earth; and the Formic Wars series, written with co-author Aaron Johnston, that tells of the terrible first contact between humans and the alien Buggers. Card has been a working writer since the 1970s. Beginning with dozens of plays and musical comedies produced in the 1960s and 70s, Card's first published fiction appeared in 1977--the short story Gert Fram in the July issue of The Ensign, and the novelette version of Ender's Game in the August issue of Analog. The novel-length version of Ender's Game, published in 1984 and continuously in print since then, became the basis of the 2013 film, starring Asa Butterfield, Harrison Ford, Ben Kingsley, Hailee Steinfeld, Viola Davis, and Abigail Breslin. Card was born in Washington state, and grew up in California, Arizona, and Utah. He served a mission for the LDS Church in Brazil in the early 1970s. Besides his writing, he runs occasional writers' workshops and directs plays. He frequently teaches writing and literature courses at Southern Virginia University. He is the author many sf and fantasy novels, including the American frontier fantasy series The Tales of Alvin Maker (beginning with Seventh Son), There are also stand-alone science fiction and fantasy novels like Pastwatch and Hart's Hope. He has collaborated with his daughter Emily Card on a manga series, Laddertop. He has also written contemporary thrillers like Empire and historical novels like the monumental Saints and the religious novels Sarah and Rachel and Leah. Card's other work includes the Mithermages books (Lost Gate, Gate Thief), contemporary magical fantasy for readers both young and old. Card lives in Greensboro, North Carolina, with his wife, Kristine Allen Card, He and Kristine are the parents of five children and several grandchildren.

Reviews

The first two volumes of Card's Ender saga, Ender's Game and Speaker for the Dead, each won the Hugo and Nebula awards for best novel. This adept fifth volume in the series (after Xenocide, 1991) continues the story of Ender Wiggin, hero, social conscience and unwitting mass murderer. Here, however, Ender, feeling the weight of his years, plays only a limited role in the desperate attempt to avert the destruction by the Starways Congress of the planet Lusitania and its three intelligent races. Foremost among those at center stage are Peter and Young Valentine, Ender's children of the mind, copies of his brother and sister whom he accidentally created on his trip Outside the universe in Xenocide. Also central is Jane, the prickly Artificial Intelligence whose unique ability to use the Outside to transcend the light-speed barrier is key to all attempts to save Ender's adopted world. Peter, Val, Jane and their companions must crisscross the galaxy to find new planets for Lusitania's refugees while trying to influence the politicians and philosophers who have the power to stop the Congress's approaching war fleet. Readers unfamiliar with earlier Ender novels may have trouble picking up some plot threads. But Card's prose is powerful here, as is his consideration of mystical and quasi-religious themes. Though billed as the final Ender novel, this story leaves enough mysteries unexplored to justify another entry; and Card fans should find that possibility, like this novel, very welcome indeed. Major ad/promo; 200-copy limited leather-bound edition, $200, ISBN 0-312-86191-5. (Aug.)

In this fourth and final novel in the Nebula Award-winning series that began with Ender's Game (1985), Ender races to save his planet from destruction.

YA‘This final installment in the series is also the end of Ender himself. A small child in Ender's Game (1985), a young man in Speaker for the Dead (1986), and increasingly world-weary in Xenocide (1992, all Tor), he is finally able to put down the burdens he has carried for humanity. It is this struggle to accept and resolve the problems of maturity that is at the heart of this story. All of the characters and, indeed, the worlds of the previous books, must either evolve or die. Ender, having made the longest journey, both within himself and in space and time, turns out to be the least able or willing to do so. Card writes with his usual flair. The characters give life to the thematic conflicts and the plot involves the fate of humankind, but the concerns are adult in a way that the previous books have not been. This book will not disappoint the author's adult audience; indeed, he has pulled off that most difficult of tricks, a satisfying conclusion to a great series. But YAs may find themselves at a loss to understand what all the fuss is about or dismayed by a resolution that may not meet their more idealistic needs. Buy a single copy and see how your readers respond.‘Cathy Chauvette, Fairfax County Public Library, VA

"Card's prose is powerful." --Publishers Weekly "This is a worthy ending to what might be styled a saga of the ethical evolution of humanity, a concept seldom attempted before and never realized with the success Card achieved here." --Booklist

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