Warehouse Stock Clearance Sale

Grab a bargain today!

Game Writing
By

Rating

Product Description
Product Details

Table of Contents

Chapter 1: Introduction to Game Narrative (Richard Dansky); Chapter 2: The Basics of Narrative (Stephen Jacobs); Chapter 3: Game Writing (Richard Boon); Chapter 4: Non-Linear Game Narrative (Mary DeMarle); Chapter 5: Follow the Golden Path-Keeping the Player on Track (Chris Bateman); Chapter 6: Creating Compelling Characters (Andrew S. Walsh); Chapter 7: Shadow Boxes and Pretty Pictures (Richard Dansky); Chapter 8: Writing Comedy for Games (Ed Kuehnel & Matt Entin); Chapter 9: Writing for Licenses (James Swallow); Chapter 10: The Needs of the Audience (Rhianna Pratchett); Chapter 11: Beware of the Localization (Tim Langdell); Chapter 12: Adding Magic: The Voice Actors (Coray Seifert); Chapter 13: Interchangeable Dialogue Audio (Ernest Adams); Chapter 14: Dialogue Engines (Chris Bateman); Index

Ask a Question About this Product More...
Write your question below:
Look for similar items by category
People also searched for
This title is unavailable for purchase as none of our regular suppliers have stock available. If you are the publisher, author or distributor for this item, please visit this link.
Back to top