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Homage to a Pied Puzzler


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Table of Contents

History and Hoaxes
Sam Loyd's Most Successful Hoax
Jerry Slocum

Numbers and Shapes
The Seven-Colored Torus
sarah-marie belcastro and Carolyn Yackel
A Property of Complete Symbols
Peter Hilton, Jean Pedersen, and Byron Walden
Seven-Fold Symmetry in Mathematica(l) Graphics and Physical Models
Sandor Kabai
Seven Knots and Knots in the Seven-Color Map
Louis H. Kauffman
Seven from the Sea
Michael S. Longuet-Higgins
Seven Staggering Sequences
N. J. A. Sloane
Seven Water Lilies
Peter Gabor Szabo and Zsofia Ruttkay

Puzzles and Games
Developing the Transmission Puzzle
M. Oskar van Deventer
Triple-7 Hamiltonian Chess
David S. Dillon, Jeremiah Farrell, and Tom Rodgers
Yossi Elran
The Logologicomathemagical 7 x7 Puzzle
Jeremiah Farrell and Robert Friedhoffer
Seven Roads to Roam: A Magical Journey
Jeremiah Farrell and Judith H. Morrel
Fractal Tilings Based on Dissections
Robert W. Fathauer
Creating the NAVIGATI Puzzle
Adrian Fisher
Crazy Elephant Dance
Markus Gotz
The Two Ovals-to-Table Story
Serhiy Grabarchuk
Folding Regular Heptagons
Thomas C. Hull
Combinatorial Philosophy
Kate Jones
Variations of the 14-15 Puzzle
Rodolfo Kurchan
Pentomino Battleships
Mogens Esrom Larsen
Horses in the Stream and Other Short Stories
Earnest Hammingway
A Potpourri of Polygonal and Polyhedral Puzzles
Alan H. Schoen
The Hexa-Dodeca-Flexagon
Ann Schwartz and Jeff Rutzky
Golomb, Gardner, Benjamin and Jones: Midwives to a Puzzle
Norton Starr
Walk, Slide, and Jump
James W. Stephens
Polyomino Number Theory Developments
Robert Wainwright

About the Author

Martin Gardner is well-known for his "Mathematical Games" columns in Scientific American (which have been gathered into many volumes). Not a mathematician by trade or schooling, he also wrote on many other subjects, such as magic, philosophy, pseudoscience, religion, and literature - he edited the popular The Annotated Alice (Lewis Carroll). At age 94, he is still pursuing his interests and is active in the recreational mathematics community.


The final section tells the stories of how various mathematical games were invented, and if you are a fan of them gives many that you might not have heard of before. ... whether you are interested in puzzles, origami or card tricks, it has them all. ... If you are bored with doing Sudoku and fancy reading about games of a similar ilk, then this is the book for you. --Simon Craik, London Mathematical Society, May 2010 ... Over two-thirds of the book consists of nineteen articles on puzzles and games ... these involve quite a spread of mathematics, including dissections, knots, Hamiltonian circuits, paper folding, groups and coding, along with a little philosophy. --E. J. Barbeau, Mathematical Reviews, July 2010

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