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How to Cheat in Maya 2013


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Table of Contents

How to Cheat in Maya 20XX -

  • Chapter 1 - Animation Principles in Maya
  • Chapter 2 - Splines
  • Chapter 3 - Graph Editor
  • Chapter 4 - Techniques
  • Chapter 5 - Constraints
  • Chapter 6 - Gimbal Lock
  • Chapter 7 - Cameras and Layout
  • Chapter 8 - Blocking
  • Chapter 9 - Cycles
  • Chapter 10 - Polishing
  • Chapter 11 - Facial Animation
  • Chapter 12 - Animation Layers

About the Author

Eric Luhta is a professional animator whose recent credits include "Bioshock 2", "Cloudy With A Chance of Meatballs", "Horton Hears A Who!", and numerous television commercials. Eric has extensive experience with Autodesk's Maya, including teaching it, as an instructor for the Maya Training Program at AnimationMentor.com. He currently lives in Los Angeles, CA with his wife and 3 computers. Kenny Roy entered the animation industry in 1998 and has animated on feature films, television, commercials and rides, and started his very own animation studio in Los Angeles, CA. Now in its 6th year of operation, Arconyx Animation Studios has worked with clients Nickelodeon to Cartoon Network, Fox to Mattel. Kenny has mentored full time at AnimationMentor.com for 6 years, and also offers in-depth animation video training on his personal website, www.kennyroy.com. He lives in LA with his wife and son.


"This book is one of the best resources for students simply because it eliminates the steep learning curve of Maya while cohesively applying the fundamental principles of animation."

--Ron Pucherelli, Animator, PDI DreamWorks

"How to Cheat in Maya 2012 is required reading for my animation classes and is a valuable reference for all animators."

--Cheryl Cabrera, Professor of Character Animation,University of Central Florida

"This book is an invaluable resource, because it focuses almost exclusively on using the animation tools in Maya. One heck of an addition to your animation library!"

--Kyle Mohr, Animator, Pixar Canada

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