COVID-19 Response at

Read what we're doing...

Introduction to Computer Music


Product Description
Product Details

Table of Contents

About the Author. Preface. Acknowledgments. 1 Introduction. 1.1 What is Computer Music? 1.1.1 Some Examples of Computer Music. 1.1.2 Sociable Computer Musicians. 1.1.3 Why Investigate Computer Music? 1.2 Quickstart Guide to Computer Music. 1.2.1 Sound Waves and the Brain. 1.2.2 The Time Domain. 1.2.3 Periodicity. 1.2.4 The Frequency Domain. 1.2.5 Digital Audio. 1.2.6 Filters. 1.2.7 Timbre. 1.2.8 Space. 1.2.9 Patching, Signal Flow and Unit Generators. 1.2.10 Computer Music Software. 1.2.11 Programming and Computer Music. 1.2.12 Representing Music on a Computer. 1.3 A Whirlwind History of Computer Music. 1.4 Summary. 1.5 Exercises. 1.6 Further Reading. 2 Recording. 2.1 Recording: A History. 2.2 Musical Instrument Digital Interface. 2.3 Virtual Studios. 2.4 File Formats and Audio Codecs. 2.5 Spatialization. 2.5.1 Spatial Hearing and Room Acoustics Primer. 2.5.2 Surround Sound Configurations and Multichannel Formats. 2.6 Recording Tips and Tricks. 2.7 Sampling. 2.7.1 A History of Sampling. 2.7.2 Copyright. 2.7.3 Sample Playback. 2.8 Summary. 2.9 Exercises. 2.10 Further Reading. 3 Analysis. 3.1 Sound Analysis. 3.2 Fourier Analysis and the Phase Vocoder. 3.2.1 Short-time Fourier Transform. 3.2.2 Further Refinements to Fourier Analysis. 3.2.3 Resynthesis after Sinusoidal Modeling. 3.2.4 Not All Sounds are Periodic: Coping with Noise. 3.3 Alternative Representations for Analyzing Sound. 3.4 Auditory Models. 3.4.1 Physiologically Inspired Models of the Auditory System. 3.4.2 Computational Auditory Scene Analysis. 3.4.3 Perceptual Audio Coding. 3.5 Feature Extraction. 3.5.1 Pitch Detection. 3.5.2 Onset Detection. 3.5.3 Beat Tracking. 3.6 The Transcription Problem. 3.7 Machine Listening and Causal Realtime Analysis. 3.8 Summary. 3.9 Exercises. 3.10 Further Reading. 4 Processing. 4.1 More on Signals. 4.1.1 Signals and Sampling Rates. 4.1.2 Ring and Amplitude Modulation. 4.1.3 Mixing and Splicing. 4.1.4 Delays. 4.2 Convolution and Filters. 4.2.1 Impulse Responses and the Convolution Operation. 4.2.2 Convolution and Multiplication. 4.2.3 More on Filters. 4.2.4 Examples: Comb andAll-pass Filters. 4.3 ACompendium of Marvelous Digital Audio Effects. 4.3.1 Dynamics Processing, Distortion and Waveshaping. 4.3.2 Time Stretching and Pitch Shifting. 4.3.3 Implementing Spatialization. 4.4 Summary. 4.5 Exercises. 4.6 Further Reading. 5 Synthesis. 5.1 The Space of Sound SynthesisAlgorithms. 5.1.1 ClassicAlgorithms. 5.1.2 Waveforms and Wavetables. 5.1.3 Frequency Modulation. 5.1.4 Granular Synthesis. 5.1.5 Feature-based Synthesis. 5.2 Physical Modeling. 5.2.1 Waveguide Synthesis. 5.2.2 Singing Voice Synthesis. 5.3 Summary. 5.4 Exercises. 5.5 Further Reading. 6 Interaction. 6.1 Introduction to Interaction. 6.1.1 Defining Interaction. 6.1.2 Directness of Control and the Physicality of Gesture. 6.2 Interfacing. 6.2.1 A Survey of Input Devices. 6.2.2 OfficeComputing forMusic. 6.2.3 Audio and Video Tracking. 6.2.4 Physical Computing. 6.2.5 Physiological State. 6.3 Interaction Scenarios. 6.3.1 Installations. 6.3.2 Computer Games. 6.3.3 Concert Performance. 6.4 LiveMusical Agents. 6.4.1 Automatic Accompaniment. 6.4.2 Robot Musicians. 6.4.3 Programming the 'Brain' of aVirtual Musician. 6.5 Evaluation. 6.6 Summary. 6.7 Exercises. 6.8 Further Reading. 7 Networks. 7.1 Introduction to Networks. 7.1.1 Network Technology. 7.1.2 Network Music and Installations. 7.1.3 Further Network Music Ensembles and the Laptop Orchestra. 7.1.4 Mobile Music. 7.1.5 Online Music Distribution. 7.2 Music Information Retrieval. 7.2.1 Content Analysis. 7.2.2 Annotation and Evaluation. 7.2.3 MIR Deployments. 7.3 Summary. 7.4 Exercises. 7.5 Further Reading. 8 Composition. 8.1 Composers and Computers. 8.1.1 Musical Decisions: TheAct of Composition. 8.1.2 Roles for Computers in Composition. 8.1.3 Computer Music and Musical Style. 8.2 Organizing Sound. 8.2.1 Sound Objects and Parameters. 8.2.2 Pitch. 8.2.3 Timbre. 8.2.4 Space. 8.2.5 Time. 8.2.6 Local Structures. 8.2.7 Musical Form. 8.3 Formalizing Music. 8.3.1 Algorithmic Composition. 8.3.2 Implementing Algorithmic Composition. 8.4 Summary. 8.5 Exercises. 8.6 Further Reading. 9 Modeling. 9.1 TheAct of Modeling. 9.2 Representations. 9.3 Automating Musicological Analysis. 9.4 Modeling of Musical Expression. 9.5 Sonification. 9.6 The Information Characteristics of Music. 9.7 Summary. 9.8 Exercises. 9.9 Further Reading. 10 Conclusions. 10.1 Exercises. References. Index.

About the Author

Dr Nick Collins is a composer, performer and researcher in the field of computer music. He lectures at the University of Sussex, running the music informatics degree programmes and research group. Research interests include machine listening, interactive and generative music, audiovisual performance, sound synthesis and music psychology. He co-edited the Cambridge Companion to Electronic Music (Cambridge University Press), and is fond of the non sequitur. He is an experienced pianist and computer music performer, and active in both instrumental and electronic music composition.

Ask a Question About this Product More...
Write your question below:
Look for similar items by category
How Fishpond Works
Fishpond works with suppliers all over the world to bring you a huge selection of products, really great prices, and delivery included on over 25 million products that we sell. We do our best every day to make Fishpond an awesome place for customers to shop and get what they want — all at the best prices online.
Webmasters, Bloggers & Website Owners
You can earn a 8% commission by selling Introduction to Computer Music on your website. It's easy to get started - we will give you example code. After you're set-up, your website can earn you money while you work, play or even sleep! You should start right now!
Authors / Publishers
Are you the Author or Publisher of a book? Or the manufacturer of one of the millions of products that we sell. You can improve sales and grow your revenue by submitting additional information on this title. The better the information we have about a product, the more we will sell!
Item ships from and is sold by, Inc.
Back to top