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Introduction to Java Programming, Brief Version, Global Edition
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This text is intended for a 1-semester CS1 course sequence. The Brief Version contains the first 18 chapters of the Comprehensive Version. The first 13 chapters are appropriate for preparing the AP Computer Science exam. For courses in Java Programming. A fundamentals-first introduction to basic programming concepts and techniques Designed to support an introductory programming course, Introduction to Java Programming and Data Structures, Brief Version teaches concepts of problem-solving and object-orientated programming using a fundamentals-first approach. Beginner programmers learn critical problem-solving techniques then move on to grasp the key concepts of object-oriented, GUI programming, advanced GUI and Web programming using JavaFX. This course approaches Java GUI programming using JavaFX, which has replaced Swing as the new GUI tool for developing cross-platform-rich Internet applications and is simpler to learn and use. The 11th edition has been completely revised to enhance clarity and presentation, and includes new and expanded content, examples, and exercises. MyLabTM Programming not included. Students, if MyLab is a recommended/mandatory component of the course, please ask your instructor for the correct ISBN and course ID. MyLab should only be purchased when required by an instructor. Instructors, contact your Pearson rep for more information. MyLab is an online homework, tutorial, and assessment product designed to personalize learning and improve results. With a wide range of interactive, engaging, and assignable activities, students are encouraged to actively learn and retain tough course concepts.
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Table of Contents

1. Introduction to Computers, Programs, and Java 2. Elementary Programming 3. Selections 4. Mathematical Functions, Characters, and Strings 5. Loops 6. Methods 7. Single-Dimensional Arrays 8. Multidimensional Arrays 9. Objects and Classes 10. Object-Oriented Thinking 11. Inheritance and Polymorphism 12. Exception Handling and Text I/O 13. Abstract Classes and Interfaces 14. JavaFX Basics 15. Event-Driven Programming and Animations 16. JavaFX UI Controls and Multimedia 17. Binary I/O 18. Recursion Appendixes Appendix A Java Keywords Appendix B The ASCII Character Set Appendix C Operator Precedence Chart Appendix D Java Modifiers Appendix E Special Floating-Point Values Appendix F Number Systems Appendix G Bitwise Operations Appendix H Regular Expressions Appendix I Enumerated Types

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