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Java Software Solutions

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Table of Contents

Chapter 1. IntroductionComputer ProcessingHardware ComponentsNetworksThe Java Programming LanguageProgram DevelopmentObject-Oriented ProgrammingChapter 2. Data and ExpressionsCharacter StringsVariables and AssignmentsPrimitive Data TypesExpressionsData ConversionInteractive ProgramsGraphicsAppletsDrawing ShapesChapter 3. Using Classes and ObjectsCreating ObjectsThe String ClassThe Random ClassThe Math ClassFormatting OutputEnumerated TypesWrapper ClassesComponents and ContainersNested PanelsImagesChapter 4. Writing ClassesClasses and Objects RevisitedAnatomy of a ClassEncapsulationAnatomy of a MethodConstructors RevisitedGraphical ObjectsGraphical User InterfacesButtonsText FieldsChapter 5. Conditionals and LoopsBoolean ExpressionsThe if StatementComparing DataThe switch StatementThe while StatementIteratorsThe do StatementThe for StatementDrawing with Loops and ConditionalsDetermining Event SourcesDialog BoxesMore Button ComponentsChapter 6. Object-Oriented DesignSoftware Development ActivitiesIdentifying Classes and ObjectsStatic Class MembersClass RelationshipsInterfacesEnumerated Types RevisitedMethod DesignMethod OverloadingTestingGUI DesignLayout ManagersBordersContainment HierarchiesChapter 7. ArraysArray ElementsDeclaring and Using ArraysArrays of ObjectsCommand-Line ArgumentsVariable Length Parameter ListsTwo-Dimensional ArraysThe ArrayList ClassPolygons and PolylinesMouse EventsKey EventsChapter 8. InheritanceCreating SubclassesOverriding MethodsClass HierarchiesVisibilityDesigning for InheritanceThe Component Class HierarchyExtending Adaptor ClassesThe Timer ClassChapter 9. PolymorphismLate BindingPolymorphism via InheritancePolymorphism via InterfacesSortingSearchingDesigning for PolymorphismEvent ProcessingFile ChoosersColor ChoosersSlidersChapter 10. ExceptionsException HandlingUncaught ExceptionsThe try-catch StatementException PropagationThe Exception Class HierarchyI/O ExceptionsTool Tips and MneumonicsCombo BoxesScroll PanesSplit PanesChapter 11. RecursionRecursive ThinkingRecursive ProgrammingUsing RecursionRecursion in GraphicsChapter 12. CollectionsCollections and Data StructuresDynamic RepresentationsLinear Data StructuresNon-Linear Data StructuresThe Java Collections APIAppendicesAppendix A GlossaryAppendix B Number SystemsAppendix C The Unicode Character SetAppendix D Java OperatorsAppendix E Java ModifiersAppendix F Java Coding GuidelinesAppendix G Java AppletsAppendix H Regular ExpressionsAppendix I JavaDoc Documentation GeneratorAppendix J The PaintBox ProjectAppendix K GUI EventsAppendix L Java SyntaxAppendix M The Java Class LibraryIndex

About the Author

John Lewis is the co-author of several Java (TM) programming language textbooks: Java Software Solutions, Java Software Structures,Java Foundations, and Programming with Alice and Java. He received his BS, MS, and PhD degrees from Virginia Tech.

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