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Java Software Solutions


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Table of Contents

Chapter 1. Introduction
Computer Processing
Hardware Components
The Java Programming Language
Program Development
Object-Oriented Programming

Chapter 2. Data and Expressions
Character Strings
Variables and Assignments
Primitive Data Types
Data Conversion
Interactive Programs
Drawing Shapes

Chapter 3. Using Classes and Objects
Creating Objects
The String Class
The Random Class
The Math Class
Formatting Output
Enumerated Types
Wrapper Classes
Components and Containers
Nested Panels

Chapter 4. Writing Classes
Classes and Objects Revisited
Anatomy of a Class
Anatomy of a Method
Constructors Revisited
Graphical Objects
Graphical User Interfaces
Text Fields

Chapter 5. Conditionals and Loops
Boolean Expressions
The if Statement
Comparing Data
The switch Statement
The while Statement
The do Statement
The for Statement
Drawing with Loops and Conditionals
Determining Event Sources
Dialog Boxes
More Button Components

Chapter 6. Object-Oriented Design
Software Development Activities
Identifying Classes and Objects
Static Class Members
Class Relationships
Enumerated Types Revisited
Method Design
Method Overloading
GUI Design
Layout Managers
Containment Hierarchies

Chapter 7. Arrays
Array Elements
Declaring and Using Arrays
Arrays of Objects
Command-Line Arguments
Variable Length Parameter Lists
Two-Dimensional Arrays
The ArrayList Class
Polygons and Polylines
Mouse Events
Key Events

Chapter 8. Inheritance
Creating Subclasses
Overriding Methods
Class Hierarchies
Designing for Inheritance
The Component Class Hierarchy
Extending Adaptor Classes
The Timer Class

Chapter 9. Polymorphism
Late Binding
Polymorphism via Inheritance
Polymorphism via Interfaces
Designing for Polymorphism
Event Processing
File Choosers
Color Choosers

Chapter 10. Exceptions
Exception Handling
Uncaught Exceptions
The try-catch Statement
Exception Propagation
The Exception Class Hierarchy
I/O Exceptions
Tool Tips and Mneumonics
Combo Boxes
Scroll Panes
Split Panes

Chapter 11. Recursion
Recursive Thinking
Recursive Programming
Using Recursion
Recursion in Graphics

Chapter 12. Collections
Collections and Data Structures
Dynamic Representations
Linear Data Structures
Non-Linear Data Structures
The Java Collections API

Appendix A Glossary
Appendix B Number Systems
Appendix C The Unicode Character Set
Appendix D Java Operators
Appendix E Java Modifiers
Appendix F Java Coding Guidelines
Appendix G Java Applets
Appendix H Regular Expressions
Appendix I JavaDoc Documentation Generator
Appendix J The PaintBox Project
Appendix K GUI Events
Appendix L Java Syntax
Appendix M The Java Class Library


About the Author

John Lewis is the co-author of several Java (TM) programming language textbooks: Java Software Solutions, Java Software Structures,Java Foundations, and Programming with Alice and Java. He received his BS, MS, and PhD degrees from Virginia Tech.

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