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Macromedia Flash MX 2004


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Table of Contents

1: Understanding Flash MX 2004 2: Learning the Flash Tools Panel 3: Learning the Flash Panels 4: Using the Timeline and Layers 5: Drawing Objects 6: Creating Animations 7: Using Guides and Masks 8: Creating Symbols and Using the Library 9: Using Imported Graphics 10: Adding Sounds to Your Movies 11: Publishing Flash Movies 12: Learning Basic ActionScript Concepts 13: Learning Basic ActionScript Programming 14: Learning More ActionScript Programming A: Answers to Mastery Checks

About the Author

Brian Underdahl is the best-selling author of more than 60 books on all aspects of computing. His critically acclaimed books have received numerous honors, including an Award of Merit from the Northing California Technical Communications Competition.

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