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Making Games: With JavaScript
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Table of Contents

1. Introduction2. The Game Loop3. Player Input4. Collision Detection5. Gravity6. Ladders7. Stairs8. Camera Locking9. Projectiles10. Mobs11. Health12. Checkpoints13. Inventory14. Maps

About the Author

Christopher Pitt is a developer and writer, working at SilverStripe. He usually works on application architecture, though sometimes you'll find him building compilers or robots.

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