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Making Games


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Table of Contents

On Thinking Playfully
Chapter I: Making Sense of Tools
Chapter II: Tool Essays: From Tool Fandom and Aesthetic Ecosystems to the Evolution of Tool Affordances
Chapter III: A Call for Evocative Tool Design: Game Creation as...

About the Author

Stefan Werning is Associate Professor for Digital Media and Game Studies at Utrecht University. He has worked in the digital games industry, most notably at Codemasters and Nintendo of Europe.

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