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Managing Interactive Media


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Preface Acknowledgements 1. The IMP (Interactive Media Project) context 2. Initiating interactive projects 1 3. Initiating interactive projects 2 - scoping the project 4. Stakeholders and their influence 5. The client/developer partnership approach to projects 6. Troubleshooting common development problems of interactive projects - developer perspective 7. Troubleshooting common development problems of interactive projects - commissioner perspective 8. The user's contribution - usability and accessibility 9. Interactive media testing and archiving 10. Legal issues 1 11. Legal issues 2 12. The e-marketing revolution and its impact 13. Team management and interactive projects Glossary Index

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