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Multimedia, Hypermedia, and Virtual Reality - Models, Systems, and Application
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Using a hypermedia system for systems engineering.- Document linking and embedding: A new hypermedia structuring paradigm.- Hooking up 3-space: Three-dimensional models as fully-fledged hypermedia documents.- Distributed multimedia QoS parameters from presentation modelling by coloured petri nets.- Image processing in multimedia.- Designing on-line animated help for multimedia applications.- The development of a virtual world for learning newtonian mechanics.- Other faces of virtual reality.- Techniques for reducing virtual reality latency with architectural support and consideration of human factors.- Modular composing high-performance real-time rendering software.- Fusion of visual tools in virtual spaces.- From individual work and desktop-based collaboration to ubiquitous meeting environments.- Multimedia conferencing architecture and user interfaces for collaborative environment.- Multimedia communications and groupware.- Conceptual support by the new media for co-operative learning in the next century.- Hypermedia environments for learning to program.- Educational multimedia: How to allow for cultural factors.- HELENA: A shell for creating educational hypermedia applications.- Multimedia lecture room: A new tool for education.- A personal information support system for performing creative tasks.- A pattern of Islands: Exploring public information space in a private vehicle.- The concept of a “personal book”.- Adaptive hypermedia: An attempt to analyze and generalize.- Adaptive local maps in hypermedia components of Intelligent Learning Environments.

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