" Object-Oriented Software Engineering " is written for both the traditional one-semester and the newer two-semester software engineering curriculum. Part I covers the underlying software engineering theory, while Part II presents the more practical life cycle, workflow by workflow.
The text is intended for the substantial object-oriented segment of the software engineering market. It focuses exclusively on object-oriented approaches to the development of large software systems that are the most widely used. Text includes 2 running case studies, expanded coverage of agile processes and open-source development.
PART ONE INTRODUCTION TO OBJECT-ORIENTED SOFTWARE ENGINEERING 1 The Scope of Object-Oriented Software Engineering 2 Software Life-Cycle Models 3 The Software Process 4 Teams 5 The Tools of the Trade 6 Testing 7 From Modules to Objects 8 Reusability and Portability 9 Planning and Estimating PART TWO THE WORKFLOWS OF THE SOFTWARE LIFECYCLE 10 The Requirements Workflow 11 The Analysis Workflow 12 The Design Workflow 13 The Implementation Workflow 14 Postdelivery Maintenance 15 More on UML Bibliography Appendix A Term Project: Osric's Office Appliances and Decor Appendix B Software Engineering Resources Appendix C The Requirements Workflow: The MSG Foundation Case Study Appendix D The Analysis Workflow: The MSG Foundation Case Study Appendix E Software Project Management Plan: The MSG Foundation Case Study Appendix F The Design Workflow: The MSG Foundation Case Study Appendix G The Implementation Workflow: The MSG Foundation Case Study (C++ Version) Appendix H The Implementation Workflow: The MSG Foundation Case Study (Java Version) Appendix I The Test Workflow: The MSG Foundation Case Study