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Introduction 1 Part I: Getting to the Starting Line 7 Chapter 1: Computer Programming Exposed! 9 Chapter 2: Creating Your First Program 21 Chapter 3: The Object in Objective-C 63 Part II: Speaking the Language of Objective-C 71 Chapter 4: Language and Programming Basics 73 Chapter 5: Functions and Data Structures 111 Chapter 6: Adding a Little More Class to Your Program 145 Chapter 7: Objects Objects Everywhere 175 Chapter 8: Using the Debugger 193 Chapter 9: Using Control Statements and Loops 211 Part III: Walking the Object-Oriented Walk 233 Chapter 10: Basic Inheritance 235 Chapter 11: Encapsulating Objects 255 Chapter 12: The Birth of an Object 275 Chapter 13: Getting a Handle on Memory Management 289 Part IV: Moving from Language to Application 307 Chapter 14: Getting Data from Other Objects 309 Chapter 15: Show Me the Data 323 Chapter 16: Extending the Behavior of Objects 357 Chapter 17: Adding an iPhone User Interface 373 Chapter 18: Adding a Mac User Interface 403 Part V: The Part of Tens 419 Chapter 19: Ten Debugging Tips 421 Chapter 20: Ten Ways to Be a Happy Developer 425 Index 431
Neal Goldstein is a veteran programmer and trusted instructor of iOS programming topics. He is the author of all editions of iPhone Application Development For Dummies. Karl Kowalski is a programmer who specializes in security and mobile apps and author of Mac Application Development For Dummies.