Introduction 1. Design Research: A First Approach to the Problem 2. Design and its Ontological Reality: Defining the Problem 3. The User in the Ontological Reality of Design 4. The Designer 5. The Designed Object 6. The Components of the Ontological Reality of Design and the Relationships Between Them 7. Frame and Context: Preparatory Phase for Research 8. Paradigms, Pragmatism and Design Research Conclusions
Miguel Ángel Herrera Batista is a research-professor at the School of Science and Arts of Design at the Universidad Autónoma Metropolitana.
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