Todd Daniele has worked for several major N.Y. based studios,
including GuerillaFx.
Daniele's work for GuerillaFx has been featured on TV, the Internet
and even the Jumbo-trons in Times Square (NYC). He has contributed
work to several high-profile clients including: Coke Zero, MTV, Old
Navy, Procter and Gamble, Nike, Cingular/ATT and BMW.
"I consider myself a seasoned 3ds Max user, but I have always struggled with poly-modeling organic shapes inside 3ds Max. Todd Daniele explained several of the "missing links" for me. Without any hesitation I would highly recommend this book to anyone using 3ds Max that wants to immediately improve their modeling techniques." --Jeff Patton, Freelance Digital Artist"While I personally feel like Todd may be giving a little bit too much away, his new book is the perfect companion for both intermediate and über-advanced modelers. Whether you're looking for a refresher on the basics or trying to take it to the next level, Todd's book is a must-read!" --Jesse Holmes, Freelance TD & VFX Supervisor
![]() |
Ask a Question About this Product More... |
![]() |