Australasia's Biggest Online Store

We won't be beaten by anyone. Guaranteed

Race, Gender, and Deviance in Xbox Live
By

Rating

Product Description
Product Details

Table of Contents

Part I: The Games

Chapter 1: Video Games as Ideological Projects

Chapter 2: Racing and Gendering the Game

Part II: The Gaming Space

Chapter 3: Deviant Acts: Racism and Sexism in Virtual Gaming Communities

Chapter 4: Deviant Bodies: Racism, Sexism, and Intersecting Oppressions

Part III: The Solutions

Chapter 5: Deviant Bodies Resisting Deviant Acts

Chapter 6: Virtual Tools in the Virtual House?

About the Author

Kishonna L. Gray is an Assistant Professor in the School of Justice Studies at Eastern Kentucky University. She completed her Ph.D in Justice Studies at Arizona State University with a concentration in Media, Technology, & Culture. Her research and teaching interests incorporate an intersecting focus on marginalized identities (race, gender, class, sexuality, citizenship, etc.) and new media (online news forums, social media, virtual gaming communities). She has published in a variety of outlets, including Ada: A Journal of Gender, New Media, & Technology; New Review of Hypermedia and Multimedia; Crime, Media, Culture; the Bulletin of Science, Technology, & Society; Information, Communication, & Society; and the Journal of International and Intercultural Communication. Dr. Gray regularly posts to her blog at www.kishonnagray.com on topics related to race, gender, new media, and popular culture. She welcomes collaborations working with colleagues across the country, graduate students, and others interested in topics related to race, gender, new media, and video games.

Reviews

Drawing from a range of sociological theories of race, gender, and collective behavior, this book provides an intersectional analysis of virtual communities-specifically Xbox Live (an online video gaming platform). Using game narrative and ethnographic data, Gray illuminates how video games serve as ideological projects that reproduce the unequal representation and treatment of people of color and women within the gaming community. Accessibly written and supported by rich qualitative data, this book could be invaluable in sociology and game design courses alike.

--Bertan Buyukozturk, Department of Sociology, Florida State University

Ask a Question About this Product More...
Write your question below:
How Fishpond Works
Fishpond works with suppliers all over the world to bring you a huge selection of products, really great prices, and delivery included on over 25 million products that we sell. We do our best every day to make Fishpond an awesome place for customers to shop and get what they want — all at the best prices online.
Webmasters, Bloggers & Website Owners
You can earn a 5% commission by selling Race, Gender, and Deviance in Xbox Live: Theoretical Perspectives from the Virtual Margins on your website. It's easy to get started - we will give you example code. After you're set-up, your website can earn you money while you work, play or even sleep! You should start right now!
Authors / Publishers
Are you the Author or Publisher of a book? Or the manufacturer of one of the millions of products that we sell. You can improve sales and grow your revenue by submitting additional information on this title. The better the information we have about a product, the more we will sell!
Item ships from and is sold by Fishpond Retail Limited.
Back to top