Eoin Colfer (www.eoincolfer.com) is the New York Times best-selling author of the Artemis Fowl series, Airman, Half Moon Investigations, The Supernaturalist, Eoin Colfer's Legend of... books, The Wish List, Benny and Omar; and Benny and Babe. He lives in Ireland with his wife and two children.
Andrew Donkin (www.andrewdonkin.com) is the author of more than
sixty books for children and adults. His work in comics includes
Batman: Legends of the Dark Knight as well as the graphic novel
adaptations of Artemis Fowl and Artemis Fowl: The Arctic Incident
with Eoin Colfer. He lives in London, England.
Gr 6 Up-Cosmo Hill is an orphan, and in Satellite City that means living in an orphanage and being used as a subject for experiments and product testing. The residents at the Clarissa Frayne Institute for Parentally Challenged Boys have very short life expectancies, so they are always looking for the chance to escape. When Cosmo does get away, he finds himself exploring a world he never imagined with a new group of friends, the Supernaturalists, who have unusual abilities and are on a quest to find the life-sucking creatures so dangerous to humans. Stefan, Mona, and Ditto rescue him, repair his injuries, and take him along on their dangerous adventures. The Supernaturalist is a murky story, both visually and thematically. Rigano's artwork is dark and ominous, visually reminiscent of the film Blade Runner. Glowing lights are often used to dramatic effect, whether the glow is in a character's eyes or in the nucleus of an alien creature. But the murkiness lies within the story as well, as readers are thrown back and forth between believing that different characters are good or evil, and even the heroes are made to question their own motivations. This exciting science-fiction story will make readers think as it keeps them on the edges of their seats.-Andrea Lipinski, New York Public Library (c) Copyright 2012. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
Colfer's hard-luck tale will likely delight fans of his wildly popular Artemis Fowl series with its similar emphasis on high-tech gadgetry and fast-paced action. Set in the near future, the story concerns 14-year-old Cosmo Hill, an orphan living in Satellite City. The metropolis, a dystopia named for the metal Big Brother (a Myishi 9 Satellite) orbiting above it, offers "everything the body wanted, and nothing the soul needed." With no sponsor a detached figure which has replaced parents Cosmo ends up in an orphanage where he and other unwanted children become "guinea pigs" for food and drug testing. He escapes the orphanage soon after the novel opens, survives a brush with death and learns that he is a "Spotter" with the rare ability to see Parasites, small blue creatures that allegedly steal energy from wounded humans. Along come the Supernaturalists, a team of vigilantes, all of them also Spotters, who spend their nights roaming the streets and blasting Parasites. The story starts to get interesting late in the game, when the author reveals the true nature of the Parasites and why a mega-corporation with designs on their unique abilities has mounted a misinformation campaign against them. But the journey is uncharacteristically sluggish, especially during a lengthy scene involving rival gangs racing souped-up cars. Ages 10-up. (May) Copyright 2004 Reed Business Information.