As an absolute ruler in Galactic Civilizations III, the choices you make shape your empire as it inevitably enters into cultural, trade, diplomatic, ideological, and military conflicts with your neighbors. Every empire has multiple paths of victory to pursue. Forging an empire so culturally influential that rival worlds defect to your cause is perfectly viable, so long as you can keep their dropships from landing on your core worlds through literal defenses or soft-power diplomatic maneuvers.
Galactic Civilizations III is the largest and most diverse strategy sandbox to date. Players have dozens of tools at their disposal from diplomatic treaties to resource exchanges, United Planets resolutions to the hundreds of research directions their scientists can pursue, and an effectively infinite number of ways to design and deploy starfleets. Every area of the game – planetary development, starbase construction, inter-faction negotiations, ideology, and much more – presents players with choices that shape their galaxy.
Galactic Civilizations III brings major improvements to the franchise and the genre aside from its triple-A presentation and the sheer size and variety that its 64-bit engine enables. The game is extremely mod-friendly, allowing ambitious modders to add an effectively unlimited amount of content from races to ships to entirely new technology and ideology branches or whatever else they think of. The in-game ship designer puts incredibly powerful tools in every player’s hands to create the starships of their dreams – some of the most impressive ships in the game were created by the winners of the Early Access beta ship design contest. Finally, Internet multiplayer makes its first appearance in the franchise, along with detailed leaderboards and metadata powered by Stardock’s innovative cross-title metagaming infrastructure.
OS: 64-bit Windows 10 / 8.1 / 8 / 7
Processor: 1.8 GHz Intel Core 2 Duo / AMD K10 Dual-Core
Memory: 4 GB RAM
Graphics: 512 MB DirectX 10.1 Video Card (AMD Radeon HD5x00 Series / Nvidia GeForce 500 Series / Intel HD 4000 or later)
DirectX: Version 10
Network: Broadband Internet connection
Hard Drive: 12 GB available space
Sound Card: DirectX Compatible Sound Card