1. Introduction; 2. Full lifecycle object-oriented testing (FLOOT); 3. Agile modeling driven development (AMDD); 4. Agile requirements; 5. Object-oriented concepts; 6. Agile object analysis; 7. Agile object architecture; 8. Agile object design; 9. Agile object programming techniques; 10. Agile database development techniques; 11. Where to go from here.
The acclaimed beginner's book on object technology now presents UML 2.0, Agile Modeling, and object development techniques.
From reviews of the previous edition: '… there are many developers who would like a gentle introduction to object-orientation, and this presentation of the new paradigm is very appealing.' William Sheridan
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