Chapter 1 - IntroductionChapter 2 - Pixel Manipulation of ImagesChapter 3 - Lines, Curves, and StrokesChapter 4 - Simulating Natural Media and Artistic TechniquesChapter 5 - Stroke-Based IllustrationsChapter 6 - Working with 2.5D Data StructuresChapter 7 - Geometric Models and Their Exploitation in NPRChapter 8 - Lighting Models for NPRChapter 9 - Distorting Non-Realistic RenditionsChapter 10 - Applications for NPRChapter 11 - A Conceptual Framework for NPR
*Hard-to-find information needed by a wide range and growing number
of computer graphics programmers and applications users.
*Traces NPR principles and techniques back to their origins in
human vision and perception.
*Focuses on areas that stand to benefit most from advances in NPR,
including medical and architectural illustration, cartography, and
data visualization.
*Presents algorithms for two and three-dimensional effects, using
pseudo-code where needed to clarify complex steps.
*Helps readers attain pen-and-ink, pencil-sketch, and painterly
effects, in addition to other styles.
*Explores specific challenges for NPRincluding wrong marks,
deformation, natural media, artistic technique, lighting, and
dimensionality.
*Includes a series of programming projects in which readers can
apply the book's concepts and algorithms.
Thomas Strothotte is professor of computer science at the University of Magdeburg (Germany), where he founded undergraduate and graduate degree programs in computational visualistics. He studied at Simon Fraser University, the University of Waterloo, and McGill University. He has held teaching and research appointments at INRIA Rocquencourt, the University of Stuttgart, Free University of Berlin, and the former IBM Scientific Center in Heidelberg. Stefan Schlechtweg is assistant professor at the University of Magdeburg (Germany), where his teaching and research areas are computer graphics and interactive systems. He received his Ph.D. from the University of Magdeburg in 1999.
Ask a Question About this Product More... |