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Interactive Systems. Design, Specification, and Verification
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Designing Interactive Distributed Systems.- Specifying Temporal Behaviour in Software Architectures for Groupware Systems.- Questioning the Foundations of Utility for Quality of Service in Interface Development.- Designing User Interfaces.- A Framework for the Combination and Characterization of Output Modalities.- Specifying Multiple Time Granularities in Interactive Systems.- Verifying the Behaviour of Virtual Environment World Objects.- Tools for User Interfaces.- SUIT — Context Sensitive Evaluation of User Interface Development Tools.- Structuring Interactive Systems Specifications for Executability and Prototypability.- A Toolkit of Mechanism and Context Independent Widgets.- Formal Methods for Human-Computer Interaction.- Integrating Model Checking and HCI Tools to Help Designers Verify User Interface Properties.- More Precise Descriptions of Temporal Relations within Task Models.- Formal Interactive Systems Analysis and Usability Inspection Methods: Two Incompatible Worlds?.- Model-Based Design of Interactive Systems.- Wisdom — A UML Based Architecture for Interactive Systems.- User Interface Declarative Models and Development Environments: A Survey.- The Task-Dialog and Task-Presentation Mapping Problem: Some Preliminary Results.

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