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C++ Programming
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Table of Contents

1. An Overview of Computers and Programming Languages. 2. Basic Elements of C++. 3. Input/Output. 4. Control Structures I (Selection). 5. Control Structures II (Repetition). 6. User-Defined Function I. 7. User-Defined Functions II. 8. Namespaces, the class string, and User-Defined Simple Data Types. 9. Arrays. 10. Applications of Arrays and the class vector. 11. Structs. 12. Classes and Data Abstraction. 13. Inheritance and Composition. 14. Pointers, Classes, and Virtual Functions. 15. Operator Overloading. 16. Exception Handling. 17. Recursion. 18. Linked Lists. 19. Stacks and Queues. 20. Binary Trees. 21. Graphs. 22. Standard Template Library. Appendices: A. Reserved Words. B. Operator Precedence. C. Character Sets. D. Operators Overloading. E. Additional C++ Topics. F. Header Files. G. Memory Size on a System and Random Number Generators. H. Problem Solving Using Object-Oriented Methodology. I. Standard Template Library. J. Answers to Odd-Numbered Exercises.

About the Author

D.S. Malik is a Professor of Mathematics and Computer Science at Creighton University. He received his Ph.D. from Ohio University in 1985. He has published more than 45 papers and 18 books on abstract algebra, applied mathematics, fuzzy automata theory and languages, fuzzy logic and its applications, programming, data structures, and discrete mathematics.

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1. An Overview of Computers and Programming Languages. 2. Basic Elements of C++. 3. Input/Output. 4. Control Structures I (Selection). 5. Control Structures II (Repetition). 6. User-Defined Function I. 7. User-Defined Functions II. 8. Namespaces, the class string, and User-Defined Simple Data Types. 9. Arrays. 10. Applications of Arrays and the class vector. 11. Structs. 12. Classes and Data Abstraction. 13. Inheritance and Composition. 14. Pointers, Classes, and Virtual Functions. 15. Operator Overloading. 16. Exception Handling. 17. Recursion. 18. Linked Lists. 19. Stacks and Queues. 20. Binary Trees. 21. Graphs. 22. Standard Template Library. Appendices: A. Reserved Words. B. Operator Precedence. C. Character Sets. D. Operators Overloading. E. Additional C++ Topics. F. Header Files. G. Memory Size on a System and Random Number Generators. H. Problem Solving Using Object-Oriented Methodology. I. Standard Template Library. J. Answers to Odd-Numbered Exercises.

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