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In Silico
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Animators will learn to work with visualization problems in cell biology using basic Maya programming

Table of Contents

Preface
Part 1 Setting the stage
1 Introduction
2 Computers and the organism
3 Animating biology

Part 2 A foundation in Maya
4 Maya basics
5 Modeling geometry
6 Animation
7 Dynamics
8 Shading
9 Cameras
10 Lighting
11 Action! Maya rendering
12 MEL Scripting
13 Data Input/Output

Part 3 Biology in silico: Maya in action
14 Building a protein
15 Self Assembly
16 Modeling a mobile cell
17 Growing an ECM scaffold
18 Scaffold invasions: Modeling 3D populations of mobile cells
19 Conclusion
Glossary
Further Reading
Index

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