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Modern Operating Systems, 4th Edition
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Table of Contents

Brief Contents

  • CHAPTER 1 "INTRODUCTION"
    • 1.1 WHAT IS AN OPERATING SYSTEM?
      • 1.1.1 The Operating System as an Extended Machine
      • 1.1.2 The Operating System as a Resource Manager
    • 1.2 HISTORY OF OPERATING SYSTEMS
      • 1.2.1 The First Generation (1945-55): Vacuum Tubes
      • 1.2.2 The Second Generation (1955-65): Transistors and Batch Systems
      • 1.2.3 The Third Generation (1965-1980): ICs and Multiprogramming
      • 1.2.4 The Fourth Generation (1980-Present): Personal Computers
      • 1.2.5 The Fifth Generation (1990-Present): Mobile Computers
    • 1.3 COMPUTER HARDWARE REVIEW
      • 1.3.1 Processors
      • 1.3.2 Memory
      • 1.3.3 Disks
      • 1.3.4 I/O Devices
      • 1.3.5 Buses
      • 1.3.6 Booting the Computer
    • 1.4 THE OPERATING SYSTEM ZOO
      • 1.4.1 Mainframe Operating Systems
      • 1.4.2 Server Operating Systems
      • 1.4.3 Multiprocessor Operating Systems
      • 1.4.4 Personal Computer Operating Systems
      • 1.4.5 Handheld Computer Operating Systems
      • 1.4.6 Embedded Operating Systems.
      • 1.4.7 Sensor-Node Operating Systems
      • 1.4.8 Real-Time Operating Systems
      • 1.4.9 Smart Card Operating Systems
    • 1.5 OPERATING SYSTEM CONCEPTS
      • 1.5.1 Processes
      • 1.5.2 Address Spaces
      • 1.5.3 Files
      • 1.5.4 Input/Output
      • 1.5.5 Protection
      • 1.5.6 The Shell
      • 1.5.7 Ontogeny Recapitulates Phylogeny
    • 1.6 SYSTEM CALLS
      • 1.6.1 System Calls for Process Management
      • 1.6.2 System Calls for File Management
      • 1.6.3 System Calls for Directory Management
      • 1.6.4 Miscellaneous System Calls
      • 1.6.5 The Windows Win32 API
    • 1.7 OPERATING SYSTEM STRUCTURE
      • 1.7.1 Monolithic Systems
      • 1.7.2 Layered Systems
      • 1.7.3 Microkernels
      • 1.7.4 Client-Server Model
      • 1.7.5 Virtual Machines
      • 1.7.6 Exokernels
    • 1.8 THE WORLD ACCORDING TO C
      • 1.8.1 The C Language
      • 1.8.2 Header Files
      • 1.8.3 Large Programming Projects
      • 1.8.4 The Model of Run Time
    • 1.9 RESEARCH ON OPERATING SYSTEMS
    • 1.10 OUTLINE OF THE REST OF THIS BOOK
    • 1.11 METRIC UNITS
    • 1.12 SUMMARY
  • CHAPTER 2 "PROCESSES AND THREADS"
    • 2.1 PROCESSES
      • 2.1.1 The Process Model
      • 2.1.2 Process Creation
      • 2.1.3 Process Termination
      • 2.1.4 Process Hierarchies
      • 2.1.5 Process States
      • 2.1.6 Implementation of Processes
      • 2.1.7 Modeling Multiprogramming
    • 2.2 THREADS
      • 2.2.1 Thread Usage
      • 2.2.2 The Classical Thread Model
      • 2.2.3 POSIX Threads
      • 2.2.4 Implementing Threads in User Space
      • 2.2.5 Implementing Threads in the Kernel
      • 2.2.6 Hybrid Implementations
      • 2.2.7 Scheduler Activations
      • 2.2.8 Pop-Up Threads
      • 2.2.9 Making Single-Threaded Code Multithreaded
    • 2.3 INTERPROCESS COMMUNICATION
      • 2.3.1 Race Conditions
      • 2.3.2 Critical Regions
      • 2.3.3 Mutual Exclusion with Busy Waiting
      • 2.3.4 Sleep and Wakeup
      • 2.3.5 Semaphores
      • 2.3.6 Mutexes
      • 2.3.7 Monitors
      • 2.3.8 Message Passing
      • 2.3.9 Barriers
      • 2.3.10 Avoiding Locks: Read-Copy-Update
    • 2.4 SCHEDULING
      • 2.4.1 Introduction to Scheduling
      • 2.4.2 Scheduling in Batch Systems
      • 2.4.3 Scheduling in Interactive Systems
      • 2.4.4 Scheduling in Real-Time Systems
      • 2.4.5 Policy Versus Mechanism
      • 2.4.6 Thread Scheduling
    • 2.5 CLASSICAL IPC PROBLEMS
      • 2.5.1 The Dining Philosophers Problem
      • 2.5.2 The Readers and Writers Problem
    • 2.6 RESEARCH ON PROCESSES AND THREADS
    • 2.7 SUMMARY
  • CHAPTER 3 "MEMORY MANAGEMENT"
    • 3.1 NO MEMORY ABSTRACTION
    • 3.2 A MEMORY ABSTRACTION: ADDRESS SPACES
      • 3.2.1 The Notion of an Address Space
      • 3.2.2 Swapping
      • 3.2.3 Managing Free Memory
    • 3.3 VIRTUAL MEMORY
      • 3.3.1 Paging
      • 3.3.2 Page Tables
      • 3.3.3 Speeding Up Paging
      • 3.3.4 Page Tables for Large Memories
    • 3.4 PAGE REPLACEMENT ALGORITHMS
      • 3.4.1 The Optimal Page Replacement Algorithm
      • 3.4.2 The Not Recently Used Page Replacement Algorithm
      • 3.4.3 The First-In, First-Out (FIFO) Page Replacement Algorithm
      • 3.4.4 The Second-Chance Page Replacement Algorithm
      • 3.4.5 The Clock Page Replacement Algorithm
      • 3.4.6 The Least Recently Used (LRU) Page Replacement Algorithm
      • 3.4.7 Simulating LRU in Software
      • 3.4.8 The Working Set Page Replacement Algorithm
      • 3.4.9 The WSClock Page Replacement Algorithm
      • 3.4.10 Summary of Page Replacement Algorithms
    • 3.5 DESIGN ISSUES FOR PAGING SYSTEMS
      • 3.5.1 Local versus Global Allocation Policies
      • 3.5.2 Load Control
      • 3.5.3 Page Size
      • 3.5.4 Separate Instruction and Data Spaces
      • 3.5.5 Shared Pages
      • 3.5.6 Shared Libraries
      • 3.5.7 Mapped Files
      • 3.5.8 Cleaning Policy
      • 3.5.9 Virtual Memory Interface
    • 3.6 IMPLEMENTATION ISSUES
      • 3.6.1 Operating System Involvement with Paging
      • 3.6.2 Page Fault Handling
      • 3.6.3 Instruction Backup
      • 3.6.4 Locking Pages in Memory
      • 3.6.5 Backing Store
      • 3.6.6 Separation of Policy and Mechanism
    • 3.7 SEGMENTATION
      • 3.7.1 Implementation of Pure Segmentation
      • 3.7.2 Segmentation with Paging: MULTICS
      • 3.7.3 Segmentation with Paging: The Intel x86
    • 3.8 RESEARCH ON MEMORY MANAGEMENT
    • 3.9 SUMMARY
  • CHAPTER 4 "FILE SYSTEMS"
    • 4.1 FILES
      • 4.1.1 File Naming
      • 4.1.2 File Structure
      • 4.1.3 File Types
      • 4.1.4 File Access
      • 4.1.5 File Attributes
      • 4.1.6 File Operations
      • 4.1.7 An Example Program Using File-System Calls
    • 4.2 DIRECTORIES
      • 4.2.1 Single-Level Directory Systems
      • 4.2.2 Hierarchical Directory Systems
      • 4.2.3 Path Names
      • 4.2.4 Directory Operations
    • 4.3 FILE SYSTEM IMPLEMENTATION
      • 4.3.1 File-System Layout
      • 4.3.2 Implementing Files
      • 4.3.3 Implementing Directories
      • 4.3.4 Shared Files
      • 4.3.5 Log-Structured File Systems
      • 4.3.6 Journaling File Systems
      • 4.3.7 Virtual File Systems
    • 4.4 FILE-SYSTEM MANAGEMENT AND OPTIMIZATION
      • 4.4.1 Disk-Space Management
      • 4.4.2 File-System Backups
      • 4.4.3 File-System Consistency
      • 4.4.4 File-System Performance
      • 4.4.5 Defragmenting Disks
    • 4.5 EXAMPLE FILE SYSTEMS
      • 4.5.1 The MS-DOS File System
      • 4.5.2 The UNIX V7 File System
      • 4.5.3 CD-ROM File Systems
    • 4.6 RESEARCH ON FILE SYSTEMS
    • 4.7 SUMMARY
  • CHAPTER 5 "INPUT/OUTPUT"
    • 5.1 PRINCIPLES OF I/O HARDWARE
      • 5.1.1 I/O Devices
      • 5.1.2 Device Controllers
      • 5.1.3 Memory-Mapped I/O
      • 5.1.4 Direct Memory Access
      • 5.1.5 Interrupts Revisited
    • 5.2 PRINCIPLES OF I/O SOFTWARE
      • 5.2.1 Goals of the I/O Software
      • 5.2.2 Programmed I/O
      • 5.2.3 Interrupt-Driven I/O
      • 5.2.4 I/O Using DMA
    • 5.3 I/O SOFTWARE LAYERS
      • 5.3.1 Interrupt Handlers
      • 5.3.2 Device Drivers
      • 5.3.3 Device-Independent I/O Software
      • 5.3.4 User-Space I/O Software
    • 5.4 DISKS
      • 5.4.1 Disk Hardware
      • 5.4.2 Disk Formatting
      • 5.4.3 Disk Arm Scheduling Algorithms
      • 5.4.4 Error Handling
      • 5.4.5 Stable Storage
    • 5.5 CLOCKS
      • 5.5.1 Clock Hardware
      • 5.5.2 Clock Software
      • 5.5.3 Soft Timers
    • 5.6 USER INTERFACES: KEYBOARD, MOUSE, MONITOR
      • 5.6.1 Input Software
      • 5.6.2 Output Software
    • 5.7 THIN CLIENTS
    • 5.8 POWER MANAGEMENT
      • 5.8.1 Hardware Issues
      • 5.8.2 Operating System Issues
      • 5.8.3 Application Program Issues
    • 5.9 RESEARCH ON INPUT/OUTPUT
    • 5.10 SUMMARY
  • CHAPTER 6 "DEADLOCKS"
    • 6.1 RESOURCES
      • 6.1.1 Preemptable and Nonpreemptable Resources
      • 6.1.2 Resource Acquisition
    • 6.2 INTRODUCTION TO DEADLOCKS
      • 6.2.1 Conditions for Resource Deadlocks
      • 6.2.2 Deadlock Modeling
    • 6.3 THE OSTRICH ALGORITHM
    • 6.4 DEADLOCK DETECTION AND RECOVERY
      • 6.4.1 Deadlock Detection with One Resource of Each Type
      • 6.4.2 Deadlock Detection with Multiple Resources of Each Type
      • 6.4.3 Recovery from Deadlock
    • 6.5 DEADLOCK AVOIDANCE
      • 6.5.1 Resource Trajectories
      • 6.5.2 Safe and Unsafe States
      • 6.5.3 The Banker's Algorithm for a Single Resource
      • 6.5.4 The Banker's Algorithm for Multiple Resources
    • 6.6 DEADLOCK PREVENTION
      • 6.6.1 Attacking the Mutual Exclusion Condition
      • 6.6.2 Attacking the Hold and Wait Condition
      • 6.6.3 Attacking the No Preemption Condition
      • 6.6.4 Attacking the Circular Wait Condition
    • 6.7 OTHER ISSUES
      • 6.7.1 Two-Phase Locking
      • 6.7.2 Communication Deadlocks
      • 6.7.3 Livelock
      • 6.7.4 Starvation
    • 6.8 RESEARCH ON DEADLOCKS
    • 6.9 SUMMARY
  • CHAPTER 7 "VIRTUALIZATION AND THE CLOUD"
    • 7.1 HISTORY
    • 7.2 REQUIREMENTS FOR VIRTUALIZATION
    • 7.3 TYPE 1 AND TYPE 2 HYPERVISORS
    • 7.4 TECHNIQUES FOR EFFICIENT VIRTUALIZATION
      • 7.4.1 Virtualizing the Unvirtualizable
      • 7.4.2 The Cost of Virtualization
    • 7.5 ARE HYPERVISORS MICROKERNELS DONE RIGHT?
    • 7.6 MEMORY VIRTUALIZATION
    • 7.7 I/O VIRTUALIZATION
    • 7.8 VIRTUAL APPLIANCES
    • 7.9 VIRTUAL MACHINES ON MULTICORE CPUS
    • 7.10 LICENSING ISSUES
    • 7.11 CLOUDS
      • 7.11.1 Clouds as a Service
      • 7.11.2 Virtual Machine Migration
      • 7.11.3 Checkpointing
    • 7.12 CASE STUDY: VMWARE
      • 7.12.1 The early history of VMware
      • 7.12.2 VMware Workstation
      • 7.12.3 Challenges in Bringing Virtualization to the x86
      • 7.12.4 VMware Workstation: Solution Overview
      • 7.12.5 The Evolution of VMware Workstation
      • 7.12.6 ESX Server: VMware's type-1 hypervisor
    • 7.13 RESEARCH ON VIRTUALIZATION AND THE CLOUD
  • CHAPTER 8 "MULTIPLE PROCESSOR SYSTEMS"
    • 8.1 MULTIPROCESSORS
      • 8.1.1 Multiprocessor Hardware
      • 8.1.2 Multiprocessor Operating System Types
      • 8.1.3 Multiprocessor Synchronization
      • 8.1.4 Multiprocessor Scheduling
    • 8.2 MULTICOMPUTERS
      • 8.2.1 Multicomputer Hardware
      • 8.2.2 Low-Level Communication Software
      • 8.2.3 User-Level Communication Software
      • 8.2.4 Remote Procedure Call
      • 8.2.5 Distributed Shared Memory
      • 8.2.6 Multicomputer Scheduling
      • 8.2.7 Load Balancing
    • 8.3 DISTRIBUTED SYSTEMS
      • 8.3.1 Network Hardware
      • 8.3.2 Network Services and Protocols
      • 8.3.3 Document-Based Middleware
      • 8.3.4 File-System-Based Middleware
      • 8.3.5 Object-Based Middleware
      • 8.3.6 Coordination-Based Middleware
    • 8.4 RESEARCH ON MULTIPLE PROCESSOR SYSTEMS
    • 8.5 SUMMARY
  • CHAPTER 9 "SECURITY"
    • 9.1 THE SECURITY ENVIRONMENT
      • 9.1.1 Threats
      • 9.1.2 Attackers
    • 9.2 OPERATING SYSTEMS SECURITY
      • 9.2.1 Can We Build Secure Systems?
      • 9.2.2 Trusted Computing Base
    • 9.3 CONTROLLING ACCESS TO RESOURCES
      • 9.3.1 Protection Domains
      • 9.3.2 Access Control Lists
      • 9.3.3 Capabilities
    • 9.4 FORMAL MODELS OF SECURE SYSTEMS
      • 9.4.1 Multilevel Security
      • 9.4.2 Covert Channels
    • 9.5 BASICS OF CRYPTOGRAPHY
      • 9.5.1 Secret-Key Cryptography
      • 9.5.2 Public-Key Cryptography
      • 9.5.3 One-Way Functions
      • 9.5.4 Digital Signatures
      • 9.5.5 Trusted Platform Module
    • 9.6 AUTHENTICATION
      • 9.6.1 Authentication Using a Physical Object
      • 9.6.2 Authentication Using Biometrics
    • 9.7 EXPLOITING SOFTWARE
      • 9.7.1 Buffer Overflow Attacks
      • 9.7.2 Format String Attacks
      • 9.7.3 Dangling Pointers
      • 9.7.4 Null Pointer Dereference Attacks
      • 9.7.5 Integer Overflow Attacks
      • 9.7.6 Command Injection Attacks
      • 9.7.7 Time of Check to Time of Use (TOCTOU) Attacks
    • 9.8 INSIDER ATTACKS
      • 9.8.1 Logic Bombs
      • 9.8.2 Back Doors
      • 9.8.3 Login Spoofing
    • 9.9 MALWARE
      • 9.9.1 Trojan Horses
      • 9.9.2 Viruses
      • 9.9.3 Worms
      • 9.9.4 Spyware
      • 9.9.5 Rootkits
    • 9.10 DEFENSES
      • 9.10.1 Firewalls
      • 9.10.2 Antivirus and Anti-Antivirus Techniques
      • 9.10.3 Code Signing
      • 9.10.4 Jailing
      • 9.10.5 Model-Based Intrusion Detection
      • 9.10.6 Encapsulating Mobile Code
      • 9.10.7 Java Security
    • 9.11 RESEARCH ON SECURITY
    • 9.12 SUMMARY
  • CHAPTER 10 "CASE STUDY 1: UNIX, LINUX, AND ANDROID"
    • 10.1 HISTORY OF UNIX AND LINUX
      • 10.1.1 UNICS
      • 10.1.2 PDP-11 UNIX
      • 10.1.3 Portable UNIX
      • 10.1.4 Berkeley UNIX
      • 10.1.5 Standard UNIX
      • 10.1.6 MINIX
      • 10.1.7 Linux
    • 10.2 OVERVIEW OF LINUX
      • 10.2.1 Linux Goals
      • 10.2.2 Interfaces to Linux
      • 10.2.3 The Shell
      • 10.2.4 Linux Utility Programs
      • 10.2.5 Kernel Structure
    • 10.3 PROCESSES IN LINUX
      • 10.3.1 Fundamental Concepts
      • 10.3.2 Process Management System Calls in Linux
      • 10.3.3 Implementation of Processes and Threads in Linux
      • 10.3.4 Scheduling in Linux
      • 10.3.5 Booting Linux
    • 10.4 MEMORY MANAGEMENT IN LINUX
      • 10.4.1 Fundamental Concepts
      • 10.4.2 Memory Management System Calls in Linux
      • 10.4.3 Implementation of Memory Management in Linux
      • 10.4.4 Paging in Linux
    • 10.5 INPUT/OUTPUT IN LINUX
      • 10.5.1 Fundamental Concepts
      • 10.5.2 Networking
      • 10.5.3 Input/Output System Calls in Linux
      • 10.5.4 Implementation of Input/Output in Linux
      • 10.5.5 Modules in Linux
    • 10.6 THE LINUX FILE SYSTEM
      • 10.6.1 Fundamental Concepts
      • 10.6.2 File System Calls in Linux
      • 10.6.3 Implementation of the Linux File System
      • 10.6.4 NFS: The Network File System
    • 10.7 SECURITY IN LINUX
      • 10.7.1 Fundamental Concepts
      • 10.7.2 Security System Calls in Linux
      • 10.7.3 Implementation of Security in Linux
    • 10.8 ANDROID
    • 10.9 SUMMARY
  • CHAPTER 11 "CASE STUDY 2: WINDOWS 8"
    • 11.1 HISTORY OF WINDOWS THROUGH WINDOWS 8.1
      • 11.1.1 1980s: MS-DOS
      • 11.1.2 1990s: MS-DOS-based Windows
      • 11.1.3 2000s: NT-based Windows
      • 11.1.4 Windows Vista
      • 11.1.5 2010s: Modern Windows
    • 11.2 PROGRAMMING WINDOWS
      • 11.2.1 The Native NT Application Programming Interface
      • 11.2.2 The Win32 Application Programming Interface
      • 11.2.3 The Windows Registry
    • 11.3 SYSTEM STRUCTURE
      • 11.3.1 Operating System Structure
      • 11.3.2 Booting Windows
      • 11.3.3 Implementation of the Object Manager
      • 11.3.4 Subsystems, DLLs, and User-Mode Services
    • 11.4 PROCESSES AND THREADS IN WINDOWS
      • 11.4.1 Fundamental Concepts
      • 11.4.2 Job, Process, Thread, and Fiber Management API Calls
      • 11.4.3 Implementation of Processes and Threads
    • 11.5 MEMORY MANAGEMENT
      • 11.5.1 Fundamental Concepts
      • 11.5.2 Memory Management System Calls
      • 11.5.3 Implemen

About the Author

 

Andrew S. Tanenbaum has an S.B. degree from M.I.T. and a Ph.D. from the University of California at Berkeley. He is currently a Professor of Computer Science at the Vrije Universiteit in Amsterdam, The Netherlands. He was formerly Dean of the Advanced School for Computing and Imaging, an interuniversity graduate school doing research on advanced parallel, distributed, and imaging systems. He was also an Academy Professor of the Royal Netherlands Academy of Arts and Sciences, which has saved him from turning into a bureaucrat. He also won a prestigious European Research Council Advanced Grant.

 

In the past, he has done research on compilers, operating systems, networking, local-area distributed systems and wide-area distributed systems that scale to a billion users. His main focus now is doing research on reliable and secure operating systems. These research projects have led to over 140 refereed papers in journals and conferences. Prof. Tanenbaum has also authored or co-authored five books. The books have been translated into languages, ranging from Basque to Thai and are used at universities all over the world.

 

Prof. Tanenbaum has also produced a considerable volume of software, notably MINIX, a small UNIX clone. It was the direct inspiration for Linux and the platform on which Linux was initially developed. The current version of MINIX, called MINIX 3, is now focused on being an extremely reliable and secure operating system. Prof. Tanenbaum will consider his work done when no computer is equipped with a reset button. and no user has any idea what an operating system crash is. MINIX 3 is an on-going open-source project to which you are invited to contribute. Go to www.minix3.org to download a free copy and find out what is happening.

 

Prof. Tanenbaum’s Ph.D. students have gone on to greater glory after graduating. He is very proud of them. In this respect he resembles a mother hen.

 

Tanenbaum is a Fellow of the ACM, a Fellow of the IEEE, and a member of the Royal Netherlands Academy of Arts and Sciences. He has also won numerous scientific prizes from ACM, IEEE, and USENIX. If you are really curious about them, see his page on Wikipedia. He also has two honorary doctorates.

 

Herbert Bos obtained his master degree from Twente University and his Ph.D. from Cambridge University Computer Laboratory in the UK. Since then, he has worked extensively on dependable and efficient I/O architectures for operating systems like Linux, but also research systems based on MINIX 3. He currently a professor in Systems and Network Security in the department of Computer Science at the Vrije Universiteit in Amsterdam, the Netherlands. His main research field is that of system security. With his students, he works on novel ways to detect and stop attacks, to analyze and reverse engineer malware, and to take down botnets (malicious infrastructures that may span millions of computers). In 2011, he obtained an ERC Starting Grant for his research on reverse engineering. Several of his students have won the Roger Needham Ph.D. Award for best Ph.D. thesis in systems in Europe.

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