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Ecoop'98 - Object-Oriented Programming
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Table of Contents

Mobile objects and mobile agents: The future of distributed computing?.- The M.A.D. experience: Multiperspective application development in evolutionary prototyping.- Extending the ODMG object model with time.- Modelica — A unified object-oriented language for system modeling and simulation.- Synthesizing object-oriented and functional design to promote re-use.- Precise visual specification of design patterns.- Framework design for end-to-end optimization.- Flexible alias protection.- Predicate dispatching: A unified theory of dispatch.- Orthogonal to the Java imperative.- Modelling a distributed cached store for garbage collection: The algorithm and its correctness proof.- Cyclic distributed garbage collection with group merger.- Experiences developing a virtual shared memory system using high-level object paradigms.- Binary component adaptation.- Object-oriented architectural support for a Java processor.- A study of the fragile base class problem.- Providing orthogonal persistence for Java.- Wrappers to the rescue.- Design and partial evaluation of meta-objects for a concurrent reflective language.- Reflection for statically typed languages.- An imperative, first-order calculus with object extension.- On object extension.- A statically safe alternative to virtual types.- Implementing layered designs with mixin layers.- Classifying inheritance mechanisms in concurrent object-oriented programming.- The complexity of type analysis of object oriented programs.

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