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Computer Science: An Overview
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Table of Contents

Chapter 0 Introduction 0.1 The Role of Algorithms 0.2 The History of Computing 0.3 An Outline of Our Study 0.4 The Overarching Themes of Computer Science Chapter 1 Data Storage 1.1 Bits and Their Storage 1.2 Main Memory 1.3 Mass Storage 1.4 Representing Information as Bit Patterns *1.5 The Binary System *1.6 Storing Integers *1.7 Storing Fractions *1.8 Data and Programming *1.9 Data Compression *1.10 Communication Errors Chapter 2 Data Manipulation 2.1 Computer Architecture 2.2 Machine Language 2.3 Program Execution *2.4 Arithmetic/Logic *2.5 Communicating with Other Devices *2.6 Programming Data Manipulation *2.7 Other Architectures Chapter 3 Operating Systems 3.1 The History of Operating Systems 3.2 Operating System Architecture 3.3 Coordinating the Machine's Activities *3.4 Handling Competition Among Processes 3.5 Security Chapter 4 Networking and the Internet 4.1 Network Fundamentals 4.2 The Internet 4.3 The World Wide Web *4.4 Internet Protocols 4.5 Security Chapter 5 Algorithms 5.1 The Concept of an Algorithm 5.2 Algorithm Representation 5.3 Algorithm Discovery 5.4 Iterative Structures 5.5 Recursive Structures 5.6 Efficiency and Correctness Chapter 6 Programming Languages 6.1 Historical Perspective 6.2 Traditional Programming Concepts 6.3 Procedural Units 6.4 Language Implementation 6.5 Object-Oriented Programming *6.6 Programming Concurrent Activities *6.7 Declarative Programming Chapter 7 Software Engineering 7.1 The Software Engineering Discipline 7.2 The Software Life Cycle 7.3 Software Engineering Methodologies 7.4 Modularity 7.5 Tools of the Trade 7.6 Quality Assurance 7.7 Documentation 7.8 The Human-Machine Interface 7.9 Software Ownership and Liability Chapter 8 Data Abstractions 8.1 Basic Data Structures 8.2 Related Concepts 8.3 Implementing Data Structures 8.4 A Short Case Study 8.5 Customized Data Types 8.6 Classes and Objects *8.7 Pointers in Machine Language Chapter 9 Database Systems 9.1 Database Fundamentals 9.2 The Relational Model *9.3 Object-Oriented Databases *9.4 Maintaining Database Integrity *9.5 Traditional File Structures 9.6 Data Mining 9.7 Social Impact of Database Technology Chapter 10 Computer Graphics 10.1 The Scope of Computer Graphics 10.2 Overview of 3D Graphics 10.3 Modeling 10.4 Rendering *10.5 Dealing with Global Lighting 10.6 Animation Chapter 11 Artificial Intelligence 11.1 Intelligence and Machines 11.2 Perception 11.3 Reasoning 11.4 Additional Areas of Research 11.5 Artificial Neural Networks 11.6 Robotics 11.7 Considering the Consequences Chapter 12 Theory of Computation 12.1 Functions and Their Computation 12.2 Turing Machines 12.3 Universal Programming Languages 12.4 A Noncomputable Function 12.5 Complexity of Problems *12.6 Public-Key Cryptography Appendices A ASCII B Circuits to Manipulate Two's Complement Representations C A Simple Machine Language D High-Level Programming Languages E The Equivalence of Iterative and Recursive Structures F Answers to Questions and Exercises Index *Asterisks indicate suggestions for optional sections.

About the Author

J. Glenn Brookshear is a Professor Emeritus at Marquette University where he taught Formal Language, Introduction to Computer Science, and Theory of Computation. He is the author of the previous editions of Computer Science: An Overview.

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