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Java Software Structures
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Table of Contents

 

1. Software Development.

Software Engineering.

Software Quality.

Development Life Cycle Models.

The Unified Modeling Language (UML).

Error Handling.

Analysis of Algorithms.

Software Engineering and Data Structures.

 

2.   Object-Oriented Design.

Overview of Object-Orientation

Using Objects

Class Libraries and Packages

State and Behavior

Classes

Encapsulation

Constructors

Method Overloading

References Revisited

The static Modifier

Wrapper Classes

Interfaces

Inheritance

Class Hierarchies

Polymorphism

Generic Types

Exceptions

 

3. Collections.

Introduction to Collections.

A Set Collection

Using a Set: Bingo.

Implementing a Set: with Arrays.

The ArraySet   Class

Analysis of ArraySet .

 

4. Linked Structures.

References as Links.

Managing Linked Lists.

Elements without Links.

Implementing a Set: with Links.

Analysis of LinkedSet .

 

5. Black Jack.

Initial Design

Implementing a Black Jack Game

 

6. Stacks.

A Stack ADT.

Using Stacks: Evaluating Postfix Expressions.

Using Stacks: Traversing a Maze.

Implementing Stacks: with Links.

Implementing Stacks: with Arrays.

Implementing Stacks: the java.util.Stack Class.

Analysis of Stack Implementations.

 

7. Queues.

A Queue ADT.

Using Queues: Code Keys.

Using Queues: Ticket Counter Simulation.

Using Queues: Radix Sort.

Implementing Queues: with Links.

Implementing Queues: with Arrays.

Implementing Queues: with Circular Arrays.

Analysis of Queue Implementations.

 

8. Lists.

A List ADT.

Using Ordered Lists: Tournament Maker.

Using Indexed Lists: The Josephus Problem.

Implementing Lists: with Arrays.

Implementing Lists: with Links.

Analysis of List Implementations.

 

9. Calculator.

Initial Design

Implementing a Calculator

 

10. Recursion.

Recursive Thinking.

Recursive Programming.

Using Recursion.

Analyzing Recursive Algorithms.

 

11. Sorting and Searching.

Searching.

Linear Search.

Binary Search.

Comparing Search Algorithms.

Sorting.

Selection Sort.

Insertion Sort.

Bubble Sort.

Quick Sort.

Merge Sort.

 

12. Trees.

Trees.

Strategies for Implementing Trees.

Tree Traversals.

Implementing Binary Trees.

Using Binary Trees: Expression Trees.

 

13. Binary Search Trees.

A Binary Search Tree.

Implementing Binary Search Trees: with Links.

Using Binary Search Trees: Implementing Ordered Lists.

Balanced Binary Search Trees.

Implementing Binary Search Trees: AVL Trees.

Implementing Binary Search Trees: Red/Black Trees.

Implementing Binary Search Trees: The Java Collections API.

 

14. Ancestor Tree.

Initial Design

Implementing an AncestorTree

 

15. Heaps.

A Heap.

Using Heaps: Heap Sort.

Using Heaps: Priority Queues.

Implementing Heaps: with Links.

Implementing Heaps: with Arrays.

Analysis of Heap Implementations.

 

16. Multi-way Search Trees.

Combining Tree Concepts.

2-3 Trees.

2-4 Trees.

B-Trees.

Implementation Strategies for B-Trees.

 

17. Hashing.

A Hashing.

Hashing Functions.

Resolving Collisions.

Deleting Elements from a Hash Table.

Hash Tables in the Java Collections API.

Implementation Strategies for Hashtable

 

18. Graphs.

Undirected Graphs.

Directed Graphs.

Networks.

Common Graph Algorithms.

Implementation Strategies for Graphs

 

19. Web Crawler.

Initial Design

Implementing a Web Crawler

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