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Computer Science
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Table of Contents

1. Introduction to Computers
2. Introduction to the C Language
3. Structure of a C Program
4. Functions
5. Selection-Making Decisions
6. Repetition
7. Text Input/Output
8. Arrays
9. Pointers
10. Pointer Applications
11. Strings
12. Enumerated, Structure, and Union Types
13. Binary Input/Output
14. Bitwise Operators
15. Lists
Appendices
A: Character Sets
B: Keywords
C: Flowcharting
D: Numbering Systems
E: Integer and Float Libraries
F: Function Libraries
G: Preprocessor Commands
H: Command-Line Arguments
I: Pointers to Void and to Functions
J: Storage Classes and Type Qualifiers
K: Program Development
L: Understanding Complex Declarations

About the Author

Richard F. Gilberg has more than 40 years of computer science experience in industry and academia. His industrial experience includes the development of large application systems, database administration, system testing, and data administration. After leaving the industry, he joined De Anza College as a professor of computer science. In addition to this text, he has also co-authored several others including Computer Science: A Structured Approach Using C, Computer Science: A Structured Approach Using C++, and Data Structures: A Pseudocode Approach with C++. Behrouz A. Forouzan has more than 38 years of electronics and computer science experience in industry and academia. His industry experience includes designing electronic systems. After leaving the industry, he joined De Anza College as a professor of computer science. In addition to this text, he has authored and co-authored nine other textbooks including: Computer Science: A Structured Approach Using C, Computer Science: A Structured Approach Using C++, and Data Structures: A Pseudocode Approach with C++, as well as titles on Data Communication and Networking, and TCP/IP Protocols.

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1. Introduction to Computers 2. Introduction to the C Language 3. Structure of a C Program 4. Functions 5. Selection-Making Decisions 6. Repetition 7. Text Input/Output 8. Arrays 9. Pointers 10. Pointer Applications 11. Strings 12. Enumerated, Structure, and Union Types 13. Binary Input/Output 14. Bitwise Operators 15. Lists Appendices A: Character Sets B: Keywords C: Flowcharting D: Numbering Systems E: Integer and Float Libraries F: Function Libraries G: Preprocessor Commands H: Command-Line Arguments I: Pointers to Void and to Functions J: Storage Classes and Type Qualifiers K: Program Development L: Understanding Complex Declarations

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