Greg Toppo: Foreword – Acknowledgments – Introduction – Games for Learning – What Are Games? – Player Types and Motivation – Balanced Design Digital Games – Platforms with Learning Games – Play and Learning – Puzzles, Games, and Digital Toys – Teaching with Minecraft – Game Labs – Multiplayer Learning – Gamification – The Teacher as Designer – The Student as Designer – Making Digital Games – Geeking Out and Earning Badges – Games to Change the World – References – Index.
Matthew Farber, EdD is a social studies teacher at Valleyview Middle School in Denville, New Jersey. He is also an adjunct instructor, Edutopia blogger, and cohost on Ed Got Game on the BAM Radio Network. Dr. Farber was a recipient of a Geraldine R. Dodge Teacher Fellowship, a Woodrow Wilson HistoryQuest Fellowship, and is a Certified BrainPOP Educator. He lives in New Jersey with his wife, Laura, son, Spencer, and playful Weimaraner dog, Lizzie. To learn more, visit: MatthewFarber.com.
"The world of games in education is vast. Matthew Farber is a
clear-eyed guide to lands both familiar and foreign, and «Gamify
Your Classroom» is a combined atlas and encyclopedia of game-based
learning. This book is valuable for teachers, school leaders, and
scholars. No matter what your destination in game-based learning,
Farber can help you navigate like a native."—Barry Fishman,
Professor, University of Michigan
"Matthew Farber’s voice rings with authenticity—he’s a real
teacher, in a real classroom, who is passionate about working with
young people. He is a true practitioner of what he presents, but he
also is able to float above his school to offer us a comprehensive,
bird’s eye view of the complicated and often contradictory field of
games and learning. It is a gift for all of us to have a teacher’s
voice as part of the literature and research in this field. In this
book, Farber has done what games and play have the power to
do—raise big questions, investigate different perspectives and
stories, explore challenges, and allow us to emerge from the
experience full of joyous curiosity and inspired to learn
more."—Rebecca Rufo-Tepper, Director of Programs, Institute of
Play
"Matthew Farber’s «Gamify Your Classroom» is the definitive guide
to game-based learning. Whether you are dipping your toes in the
pool or swimming in the deep end, this book is a rich resource. He
has left no stone unturned as he provides background of game
theory, history of the game industry (commercial and educational)
and a tremendous practical overview of what is happening in the
game-based learning space. The book is an easy read and
demonstrates that he is a walking encyclopedia on the topic. I am
truly amazed at the fact that Farber clearly connected with
everyone in the field, and ties the work together
beautifully."—Steve Isaacs, Middle School Teacher of Video Game
Design and Development
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