Hailing from Scotland, Graham narrowly escaped a career in surveying nearly five years ago to join Games Workshop's Games Development team, which, let's face it, sounds much more exciting. He's worked on loads of codexes since then, the most recent being Codex: Space Marines. As well as six novels, he's also written a host of short stories for Inferno! and takes on too much freelance work than can be healthy. Graham's housemate, a life-size cardboard cut-out of Buffy, recently suffered a terrible accident during a party and now keeps herself to herself in the spare room, scaring people who don't know she's there and plotting the best way to have her revenge on the miscreant that damaged her.
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