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Digital Design Media
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Table of Contents

COMPUTATION: The Second Industrial Revolution; Practical Computation; Numbers and Numerical Models; ONE-DIMENSIONAL MEDIA: Words and Texts; Sounds; TWO-DIMENSIONAL MEDIA: Images; Drafted Lines; Polygons, Plans, and Maps; THREE-DIMENSIONAL MEDIA: Lines in Space; Surfaces and Renderings; Assemblies of Solids; MULTIDIMENSIONAL MEDIA: Motion Models; Animation; Hypermedia; PRACTICE: Integrated Design Environments; Design Database Management; Investing in Design Tools; THE STUDIO OF THE 21ST CENTURY: Prototyping; Virtual Design Studios; What was Computer-Aided Design?; Glossary; Index.

About the Author

William J. Mitchell is Dean of the School of Architecture and Planning at the Massachusetts Institute of Technology. Malcolm McCullough is Associate Professor of Architecture at the Harvard University School of Design.

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