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Fun Mathematics on your Microcomputer
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Table of Contents

1. Start here, and introduction; 2. And so on … forever, about sequences and series; 3. Up and down, round and round, about functions, graphs and polar coordinates; 4. 5 miles north, 4 miles east, about geometry; 5. Stretching and shrinking, about geometry; 6. Playing the game, about games of strategy; 7. Rearranging things, about groups; 8. Wait, about the theory of queues or lines; 9. Pretty pictures, about functions of two variables; 10. On the move, about differential equations; 11. Getting bigger all the time, more on differential equations; Appendix; Index.

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