Warehouse Stock Clearance Sale

Grab a bargain today!


Ender's Game
By

Rating

Product Description
Product Details

About the Author

Orson Scott Card is best known for his science fiction novel Ender's Game and it's many sequels that expand the Ender Universe into the far future and the near past. Those books are organized into the Ender Quintet, the five books that chronicle the life of Ender Wiggin; the Shadow Series, that follows on the novel Ender's Shadow and are set on Earth; and the Formic Wars series, written with co-author Aaron Johnston, that tells of the terrible first contact between humans and the alien "Buggers."
Card has been a working writer since the 1970s. Beginning with dozens of plays and musical comedies produced in the 1960s and 70s, Card's first published fiction appeared in 1977 -- the short story "Gert Fram" in the July issue of The Ensign, and the novelet version of "Ender's Game" in the August issue of Analog.
The novel-length version of Ender's Game, published in 1984 and continuously in print since then, became the basis of the 2013 film, starring Asa Butterfield, Harrison Ford, Ben Kingsley, Hailee Steinfeld, Viola Davis, and Abigail Breslin.
Card was born in Washington state, and grew up in California, Arizona, and Utah. He served a mission for the LDS Church in Brazil in the early 1970s. Besides his writing, he runs occasional writers' workshops and directs plays. He frequently teaches writing and literature courses at Southern Virginia University.

He is the author many sf and fantasy novels, including the American frontier fantasy series "The Tales of Alvin Maker" (beginning with Seventh Son), There are also stand-alone science fiction and fantasy novels like Pastwatch and Hart's Hope. He has collaborated with his daughter Emily Card on a manga series, Laddertop. He has also written contemporary thrillers like Empire and historical novels like the monumental Saints and the religious novels Sarah and Rachel and Leah. Card's recent work includes the Mithermages books (Lost Gate, Gate Thief), contemporary magical fantasy for readers both young and old.
Card lives in Greensboro, North Carolina, with his wife, Kristine Allen Card, He and Kristine are the parents of five children and several grandchildren.

Reviews

"Card has taken the venerable sf concepts of a superman and interstellar war against aliens, and, with superb characterization, pacing and language, combined them into a seamless story of compelling power. This is Card at the height of his very considerable powers -- a major sf novel by any reasonable standards." --Booklist"Card has done strong work before, but this could be the book to break him out of the pack." --New York Newsday"Ender's Game is an affecting novel." --New York Times Book Review"Card's latest novel is both a gripping tale of adventure in space and a scathing indictment of the militaristic mind." --Library Journal"A prize-winning novella has been transformed into an even more powerful book about war, that ranges in topic from reflex-training video games to combat between our inner- and other-directed selves....This book provides a harrowing look at the price we pay for trying to mold our posterity in our own aggresive image of what we believe is right." --The Christian Science Monitor"Ender's Game is a fast-paced action/adventure but it is also a book with deep and complex moral sensibilities. Card constructed the book so that layers fold with immaculate timing, transforming an almost juvenile adventure into a tragic tale of the destruction of the only other sentient species man had discovered in the universe." --Houston Post

For the 20th anniversary of Card's Hugo and Nebula Award-winning novel, Audio Renaissance brings to life the story of child genius Ender Wiggin, who must save the world from malevolent alien "buggers." In his afterword, Card declares, "The ideal presentation of any book of mine is to have excellent actors perform it in audio-only format," and he gets his wish. Much of the story is internal dialogue, and each narrator reads the sections told from the point of view of a particular character, rather than taking on a part as if it were a play. Card's phenomenal emotional depth comes through in the quiet, carefully paced speech of each performer. No narrator tries overmuch to create separate character voices, though each is clearly discernible, and the understated delivery will draw in listeners. In particular, Rudnicki, with his lulling, sonorous voice, does a fine job articulating Ender's inner struggle between the kind, peaceful boy he wants to be and the savage, violent actions he is frequently forced to take. This is a wonderful way to experience Card's best-known and most celebrated work, both for longtime fans and for newcomers. Based on the Tor hardcover. (Nov.) Copyright 2004 Reed Business Information.

Gr 7 Up-This new young adult edition of the Hugo and Nebula Award-winning classic sci-fi novel by Orson Scott Card, winner of the Margaret A. Edwards Award for outstanding lifetime contribution to writing for teens, includes an original postscript by the author in which he discusses the origins of the novel. is all about leadership. The novel asks: What does it take to successfully lead men into battle? The buggers have invaded Earth twice. The last time mankind survived only because of the brilliance of Mazer Rackham, commander of the International Fleet. Years later, a third invasion is feared and a new commander is sought. Ender Wiggin is only six years old when he is plucked to succeed Rackham and sent to the space station Battle School. He is isolated, ridiculed, bullied, and persecuted-but he survives and thrives. Using his astonishing intelligence, the boy learns to be a top-notch solider and, despite his youth and small stature, is quickly promoted up the ranks. By the age of 12, Ender learns the art of command and earns the respect and fear of his fellow soldiers. This audio version was created in celebration of the 20th anniversary of the novel and it's a gem. The audiobook is narrated by a full cast. Stefan Rudniki is particularly good as Ender. Despite Ender's age, this is not a children's novel. Its profound themes (and mild profanity) call for intelligent teens who appreciate a complex novel.-Tricia Melgaard, Centennial Middle School, Broken Arrow, OK Copyright 2008 Reed Business Information.

"Card has taken the venerable sf concepts of a superman and interstellar war against aliens, and, with superb characterization, pacing and language, combined them into a seamless story of compelling power. This is Card at the height of his very considerable powers -- a major sf novel by any reasonable standards." --Booklist"Card has done strong work before, but this could be the book to break him out of the pack." --New York Newsday"Ender's Game is an affecting novel." --New York Times Book Review"Card's latest novel is both a gripping tale of adventure in space and a scathing indictment of the militaristic mind." --Library Journal"A prize-winning novella has been transformed into an even more powerful book about war, that ranges in topic from reflex-training video games to combat between our inner- and other-directed selves....This book provides a harrowing look at the price we pay for trying to mold our posterity in our own aggresive image of what we believe is right." --The Christian Science Monitor"Ender's Game is a fast-paced action/adventure but it is also a book with deep and complex moral sensibilities. Card constructed the book so that layers fold with immaculate timing, transforming an almost juvenile adventure into a tragic tale of the destruction of the only other sentient species man had discovered in the universe." --Houston Post

Ask a Question About this Product More...
 
Look for similar items by category
This title is unavailable for purchase as none of our regular suppliers have stock available. If you are the publisher, author or distributor for this item, please visit this link.

Back to top