Introduction. Part I: An Overview of the Win32 API. Chapter 1: Overcoming Holes in the .NET Framework. Chapter 2: Working with Win32 API Data. Chapter 3: Accessing the Win32 API. Chapter 4: Processing Windows Messages. Chapter 5: Using Callback Functions. Part II: Fixing Holes in Standard Applications. Chapter 6: Gaining Support for the Console Application. Chapter 7: Accessing the Hardware Directly. Chapter 8: Overcoming Security Issues. Part III: Fixing Advanced Win32 API Problems. Chapter 9: Accessing Windows XP Special Features. Chapter 10: Using Operating System Special Functions. Chapter 11: Accessing the Media Player. Chapter 12: Working with Microsoft Management Console. Part IV: Working with DirectX. Chapter 13: Creating DirectX Structures and Data Elements. Chapter 14: Developing DirectX Access Routines. Chapter 15: Creating Applications with DirectX 8.1. Chapter 16: Extended DirectX Programming Examples. Part V: Appendices. Appendix A: Fifty--Two Tips for Error--Free Win32 API Access. Appendix B: Fixes for Common API Access Errors. Glossary. Index.
John Paul Mueller is a freelance author and technical editor; he has written 53 books and 200 articles on various programming and networking topics. He has written articles for Visual C++ Developer, Visual Basic Developer, and SQL Server Professional magazines. He is currently the editor of the .NET electronic newsletter for Pinnacle Publishing. Recent books include Visual C# .NET Developer's Handbook for Sybex and Special Edition Using SOAP for Que.
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