Part I. Introduction: 1. The media equation; Part II. Media and Manners: 2. Politeness; 3. Interpersonal distance; 4. Flattery; 5. Judging others and ourselves; Part III. Media and Personality: 6. Personality of characters; 7. Personality of interfaces; 8. Imitating a personality; Part IV. Media and emotion: 9. Good versus bad; 10. Negativity; 11. Arousal; Part V. Media and Social Roles: 12. Specialists; 13. Teammates; 14. Gender; 15. Voices; 16. Source orientation; Part VI. Media and Form: 17. Image size; 18. Fidelity; 19. Synchrony; 20. Motion; 21. Scene changes; 22. Subliminal images; Part VII. Final Words: 23. Conclusions about the media equation; References.
"A badly-needed antidote against the sterility, impoliteness, and
outright hostility of the interaction between people and media."
Donald A. Norman, Vice President, Apple Computer
"Clifford Nass and Byron Reeves have spent the last decade working
in the area of social responses to technology. We brought them into
our team, and they have shown us some amazing things." Bill Gates,
Founder and CEO, Microsoft Corporation
"I've enjoyed reading this fascinating book. Perhaps it is the
first real psychology of media...The book will be especially useful
and interesting to designers who wish to make a *really* friendly
computer (though the authors will explain that friendliness is not
always what people want)." Sara Kiesler, Professor,
Carnegie-Mellon
"If [Byron and Nass'] results as reported in this startling and
well-written book are confirmed by further research, the
conclusions have profound implications for anyone who designs or
uses computer software or communication media. At long last, social
scientists are applying the methods of systematic observation and
testing to some of the most troubling questions of the modern era,
questions about the kind of people we've become, now that we've
created machines that mimic our thoughts and behavior." Howard
Rheingold, author of Virtual Community
"In a series of compelling experiments, Nass and Reeves show how
the potentially most powerful educational tool of the future, the
computer, elicits the mindlessness of the user." Ellen J. Langer,
Professor of Psychology, Harvard
"Maintaining a jargon-free, readable style, the authors share their
obvious enjoyment of the humorous situations that often arose
during the experiments." Library Journal
"Reeves and Nass have discovered some fascinating things about how
humans react to technology. Their work has implications at many
levels--from product design to the design of experiments in social
psychology." John Perry, Director of the Center for the Study of
Language and Information, Stanford University
"The results in this clearly written, but scholarly, book are at
first humorous and eventually frightening... The Media Equation is
a must-read for media professionals and a should-read for anyone
with a television set. Its final message is far from cheery: While
we're waiting for evolutionary adaptation to catch up, we're all at
the mercy of Madison Avenue and Microsoft." James S. Howard, The
Fresno Bee
"This is fascinating research, engagingly written, and revealing
startling insights." Paul Saffo, Director, Institute for the
Future
"The best book on this topic..." Speech Technology
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